Page 5 of 7 FirstFirst 1234567 LastLast
Results 41 to 50 of 61

Thread: DaedalusX64 Beta 1 is now LIVE! - Nintendo 64 Emulator for PSP

                  
   
  1. #41
    DCEmu Old Pro Wally's Avatar
    Join Date
    Oct 2005
    Posts
    1,170
    Rep Power
    80

    Default

    We should consider hosting it here, it'd make wraggster happy and bring back a whole heap of retro members.

    Wally

  2. #42
    DCEmu Legend Buddy4point0's Avatar
    Join Date
    May 2006
    Location
    The Lounge Awesomeness: 1337
    Age
    33
    Posts
    4,026
    Rep Power
    140

    Default

    Amazing work guys!

    Thanks a ton.

    On the next version can you add an option to change the background color in the main menu?
    I really hate the green, it's unbelievably ugly.

    Edit:
    Here's some stuff I did for me, but I figured I would post it up here in case anyone else wanted it.

    (Has white stuff in the background that you can't see, look at it on the green)

    Preview






    Compatability (no sound)

    Playable:
    Mario Kart 64 - playable, 15 fps in back, 20 fps in front
    Rampage World tour - playable, great fps 55-85
    The Legend of Zelda OOT - playable, glitchy, 15-20 fps inside, 8-11 fps outside
    Spiderman - playable, glitchy on scaled screen mode, 12-15 fps
    Super Mario 64 - playable, 20-25 fps outside, 15-20 fps castle, 12-15 fps bomb-omb battlefield
    Super Smash Bros. - playable, great fps 30-50

    Not Playable:
    Blast Corps - not playable, freezes during intro
    Body Harvest - not playable, black screen
    Pokemon Stadium - not playable, black screen
    WWF No Mercy - not playable, black menus, can't start game

    Bugs:
    Quitting during emulation still freezes PSP.
    Last edited by Buddy4point0; November 13th, 2008 at 01:44.

  3. #43

    Default

    well all i could say is major props to every one that is working really hard for DaedalusX64 and also spending there spare time working on it so again thanks to all you guys,

    ps super mario 64 works 15% better than before so keep it up fellas.....

  4. #44
    DCEmu Regular jurkevicz's Avatar
    Join Date
    Aug 2006
    Posts
    389
    Rep Power
    71

    Default

    Great job!! This has great potential. Mace the dark ages freezes but it's a great improvement overall.

  5. #45
    DCEmu Newbie GibsonSGKing's Avatar
    Join Date
    May 2008
    Location
    PA, USA
    Posts
    87
    Rep Power
    0

    Default

    wow, fantastic work. its a very noticable speed difference, amazing work, im psyched that somebody finally picked up this promising project! Great job!

    EDIT!!!! SUPER SMASH BROS WORKS!!!!!!!!!! OMFG!!!!!!!! HOLY $#@!! AMAZING!!! I NEVER THOUGHT IT WOULD HAPPEN!!! THANKS! you guys just made my day!!!
    Last edited by GibsonSGKing; November 13th, 2008 at 05:18.

  6. #46

    Default

    duke nukem 64 also works! and it runs ok with the slight pauses here and there!!! The guns also dont appear but this is a issue that can be easily remedied with time and effort =)

  7. #47
    DCEmu Old Pro Wally's Avatar
    Join Date
    Oct 2005
    Posts
    1,170
    Rep Power
    80

    Default

    Quote Originally Posted by Buddy4point0 View Post
    Amazing work guys!

    Thanks a ton.

    On the next version can you add an option to change the background color in the main menu?
    I really hate the green, it's unbelievably ugly.
    I agree sorta, but its only until we get a new interface

    Edit:
    Here's some stuff I did for me, but I figured I would post it up here in case anyone else wanted it.

    (Has white stuff in the background that you can't see, look at it on the green)
    NICE! I'll suggest it to Kreationz

    Compatability (no sound)

    Playable:
    Mario Kart 64 - playable, 15 fps in back, 20 fps in front
    Rampage World tour - playable, great fps 55-85
    The Legend of Zelda OOT - playable, glitchy, 15-20 fps inside, 8-11 fps outside
    Spiderman - playable, glitchy on scaled screen mode, 12-15 fps
    Super Mario 64 - playable, 20-25 fps outside, 15-20 fps castle, 12-15 fps bomb-omb battlefield
    Super Smash Bros. - playable, great fps 30-50

    Not Playable:
    Blast Corps - not playable, freezes during intro
    Body Harvest - not playable, black screen
    Pokemon Stadium - not playable, black screen
    WWF No Mercy - not playable, black menus, can't start game
    Pokemon Stadium should work, your rom must be a bit tipsy. WWF, I am researching.


    Wally

  8. #48

    Default

    This is amazing. smash bros for me is running around 34 fps. drop a little frameskip and without sound its amazing. This is great for the psp community. Keep up the good work. Yall should def setup a paypal donation on the website once its back up. Def want to give yall 1 dollar to keep up the good work.

  9. #49

    Default

    This great really impressed with the results after waiting so long for someone to update this emulator just to see Goldeneye start up with sound was amazing! Need to test a few other games but from what I'v seen so far its very good and has put a huge smile on my face .
    Just need conker and perfect dark working and I'll be even happier lol.
    Good job to everyone involved!
    Carn't wait for the next release!!!

  10. #50

    Default

    Let me make it rain....


    That's a 24 image package, enjoy, I just wish I had 3.0.

    http://www.dcemu.co.uk/vbulletin/att...5&d=1196203101

Page 5 of 7 FirstFirst 1234567 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •