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Thread: Devhook .50 w/2.82FW Complete ZIP

                  
   
  1. #31

    Default WHAT IS BETWEEN 10 and 11 ENTRIES? ANYBODY KNOW?

    (from fwinstall.txt)

    10.if devhook files are installed to flash1 then uninstall it first.
    Ѓ@flash1‚Йdevhookѓtѓ@ѓCѓâ€¹â€šЄѓCѓâ€œѓXѓgЃ[ѓâ€¹â€šіâ€šк‚Д‚ўâ€šйЏкЌâ€¡â€šНђжâ€šЙѓAѓâ€œѓCѓâ €œѓXѓgЃ[ѓâ€¹â€šÂ·â€šйЃB

    Ѓ@’Ќâ‚¬УЃFflash1â€šЦѓCѓâ€œѓXѓgЃ[ѓâ€¹â€šÂµâ€šИ‚ўЏкЌâ€¡ЃA2.71‚Мregistryѓtѓ@ѓCѓâ€ ¹â€šр2.82‚М
    Ѓ@Ѓ@Ѓ@Ѓ@“ЇѓtѓHѓâ€¹ѓ_â€šЙѓRѓsЃ[â€šÂµâ€šДЃA10,11,14‚рѓpѓX‚µ‚Ь‚·ЃB

    11.select "FLASH ROM" > "flash1: < ms0: install configfile" and press circle long.
    Ѓ@"FLASH ROM"‚М"flash1: < ms0: install configfile"‚р‘Iâ€šСЃAЃâ€ºѓ{ѓ^ѓâ€œâ€šр’·‰џ ‚µ‚·‚йЃB

  2. #32
    DCEmu Pro gamerremag's Avatar
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    Quote Originally Posted by Festizzio View Post
    You need to stop acting like a know-it-all. It's devhook, I know what I'm doing. And the fact that 2.71 SE runs devhook 0.46 was enough indication that I could run devhook 0.50, and guess what? I'm emulating 2.82 right now.
    i wasnt meaning to be a know-it-all, just telling you. sorry if it sounded that way

  3. #33
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    Quote Originally Posted by gamerremag View Post
    i wasnt meaning to be a know-it-all, just telling you. sorry if it sounded that way
    That's fine. I wouldn't try it without good reason, anyways. I have some common sense.

  4. #34
    DCEmu Pro gamerremag's Avatar
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    u do? i know everything and, its not in my records that you have common sense.

  5. #35
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    I've got a problem...
    When I go to devhook, it says at the bottom:
    ...
    CLOCK : 000 / 000 MHz
    ...
    What does it mean? Should I use the 266/133MHz setting? Help!

  6. #36
    DCEmu Coder splodger15's Avatar
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    ^ ^
    Just use the default cpu clock speed

    PSN ID: splodger15

  7. #37

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    So, apparently this does not work with 2.71 SE-C, because I did everything you said, and it still does not work, it crashes right after I push O on start.

  8. #38
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    lol, im not saying anything this time

  9. #39
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    I tried it on 2.71SE-C (yes, I read the first post before attempting it) and it works if you load a UMD game with the correct settings.

    However, the PSP freezes and turns off if you run your own UMD backups (I own several UMD game, in case anyone thinks otherwise) and you exit out to the XMB during the game. Any idea why this happens?

  10. #40

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    This worked very well for me; I just thought you might like to know.

    (1.5 Firmware)

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