GD's are outdated anyway, they were limited to 1.2gb which compared to games thesedays is reletivly small
And you still don't understand. The format for the next games will not be GD's. I'm talking about compatibility with them. Also, the latest Dreamcast manufactured in the United States (After October 2000, I think) were unable to read CD's, it means that piracy was not a problem on these versions.
GD's are outdated anyway, they were limited to 1.2gb which compared to games thesedays is reletivly small
Sorry JKKDARK, what I meant was that I doubt that Sega would have the backwards compatibility with the GD media. And I do remember hearing about the 3rd (or 4th) version of the DC that would not play copied media, but it was rather low in numbers and had little impact. I am willing to bet that they would use a system like the Wii where you can just download the older games if you wanted.
As for proprietary media, I bet they would opt for a media in between HD DVD and Blu-Ray, maybe like a GD-DVD or something wierd that has like 3 or so layers and so encrypted and protected that piracy would only dream to touch it.
Cap'n 1time, you can also leave the GameCube's case off (bad) or if you are handy with a dremel, you can sand a space big enough for a full size DVD in the original case (can look bad, but works). I put many an emulator on mini DVDs. It was expensive, but worth it, up until the SDLoader came out (SNES and NES were compatable from loading off an SD card).
KOTOR I and II, Half-Life 2, Doom 3 (although Doom3 and Half-Life 2 were degraded to play on the XBox) were pretty good. There are a few more, but not many.
The PS2 was harder to program on, and it was way too overhyped. Plus many Sony fanboys cried for Code Veronica to be ported because they didn't want to buy the Dreamcast (pretty much like RE4 and the GC).
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