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Thread: MAP THIS! version 0.461S (beta) with support for PSP-290 GPS accessory

                  
   
  1. #381

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    Quote Originally Posted by deniska View Post
    I tried it once with some older devhook version, emulating 2.71 & HEN and it worked... not sure about the latest devhooks...
    And you can run "generic gps" version under 1.5 kernel just fine (in case you not looking to use it with PSP-290)
    Hum... that's my problem, I've already have the PSP-290 Sony Original GPS.
    When I try to run the MapThis on Devhook 0.52 emulated, I always have that famous message: "Loading USB Accessory module... error".
    I've already tried many configuration files of (usbacc & usbgps), and always receive the same message.

  2. #382
    PSP User Psyberjock's Avatar
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    Well, I can confirm the 3.10OE-A and OE-A' map loading error on two PSP's, a white and a black. Anyone know how to contact Dark_Alex?

  3. #383
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    Hey Deniska,

    Yesterday during a fit of grief due to not being able to get a "fix" on a satellite, I thought of an idea: Why not put the prx modules from Homestar: 21st Century. I remember running this (Japanese) game when I first got my PSP-290 and I locked onto a few sat's within seconds, even inside my house.

    Anyways, I tried looking inside the ISO but found only two prx modules none of which were the ones used on Mapthis. Any idea why that is?

    1. What is the function/purpose of "INITLOCATION=1"? (I remember trying "0" and found that "1" worked a lot better. I was wondering if I should try "2" since I couldn't find a fix last night for over half an hour - although it was a bit foggy in Los Angeles- and I want to get full operation on your program)

    2. How does "directions that follow the roads" work? I tried placing a POI file I created using Gmdl that supposedly directed me from home to my destination and when I loaded it on Mapthis, nothing happened.

    3. What am I doing wrong with the directions and is there another method of getting directions?

    Thanks.

    P.S. I tried irsmp3.prx plugin and found that while it works fine playing the first song and the following ones, the program crashes when I tried to skip to the next track. Pause, however, worked just fine.

  4. #384
    PSP Coder deniska's Avatar
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    Quote Originally Posted by PSPLawyer View Post
    Hey Deniska,

    Yesterday during a fit of grief due to not being able to get a "fix" on a satellite, I thought of an idea: Why not put the prx modules from Homestar: 21st Century. I remember running this (Japanese) game when I first got my PSP-290 and I locked onto a few sat's within seconds, even inside my house.

    Anyways, I tried looking inside the ISO but found only two prx modules none of which were the ones used on Mapthis. Any idea why that is?

    1. What is the function/purpose of "INITLOCATION=1"? (I remember trying "0" and found that "1" worked a lot better. I was wondering if I should try "2" since I couldn't find a fix last night for over half an hour - although it was a bit foggy in Los Angeles- and I want to get full operation on your program)

    2. How does "directions that follow the roads" work? I tried placing a POI file I created using Gmdl that supposedly directed me from home to my destination and when I loaded it on Mapthis, nothing happened.

    3. What am I doing wrong with the directions and is there another method of getting directions?

    Thanks.

    P.S. I tried irsmp3.prx plugin and found that while it works fine playing the first song and the following ones, the program crashes when I tried to skip to the next track. Pause, however, worked just fine.
    INITLOCATION value is being passed to the usbgps method with the same name.. I am not quite sure how it works, therefere see what works best for you...

    Once you create directions file - you should be able to see it in POIs section... (it will be displayed as a bunch of dots in current implementation...

    During plugin play, map this is most likely crushing because it can't allocate enough memory.. so... no good advice there... (perhaps playing lower bit rate files would help.. not sure...

  5. #385
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    Default 3.10 OE-A' Map Loading

    I also get crash with latest version of mapthis with psp 290 and latest OE. Fix please thanks

  6. #386
    DCEmu Newbie nikitenko91's Avatar
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    i got the lastest verison 3.10oe-a and i finally put me my whole metro area on here and when i browse through it, it just gets stuck randomly and then i got to pull out the battier to reboot it, or it reboots by it self.

    and another question, how do i get addresses on here? so i can search an address?

  7. #387
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    Quote Originally Posted by nikitenko91 View Post
    i got the lastest verison 3.10oe-a and i finally put me my whole metro area on here and when i browse through it, it just gets stuck randomly and then i got to pull out the battier to reboot it, or it reboots by it self.

    and another question, how do i get addresses on here? so i can search an address?
    You'll have to build a geodata file in order to do addresses. If you look around on this thread in7ane has a tool that helps build the geodata files. then you can just go into the map this menu and do an address search.

  8. #388
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    Quote Originally Posted by PSPLawyer View Post
    Hey Deniska,

    Yesterday during a fit of grief due to not being able to get a "fix" on a satellite, I thought of an idea: Why not put the prx modules from Homestar: 21st Century. I remember running this (Japanese) game when I first got my PSP-290 and I locked onto a few sat's within seconds, even inside my house.
    Thats interesting man. I will try it in Metal Gear Solid Ops once i receive it....

    can we use that prx's

  9. #389

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    Just to report something unusual...

    I have just recently bought a white psp with original firmware 2.71 and TA-082 motherboard. I got it down to 3.03OE-C with the 2.80 downgrader.

    Thing is, when I run Mapthis on this psp, I found that it gets a fix as fast as the green proggie and after a run for some time, I can get full 5/6 bars.

    Before this, I was using an older black psp with 3.03OE-C and using the same memory stick with the same files, performance was poor, hardly getting to 3 bars, same locations.

    Well, it might be the weather or other factors, but I just want to say that I might have been wrong before about Mapthis because the good results with the new psp has happened consistently(more than 5 times today with at least 10mins run). If anyone has similar experiences, please feel free to post. I will post if results do differ again.

  10. #390
    PSP Coder deniska's Avatar
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    Quote Originally Posted by wildon View Post
    Thats interesting man. I will try it in Metal Gear Solid Ops once i receive it....

    can we use that prx's
    If someone hooks me up with MGS or that homestar proggie I'll look in to differences in performance if they exist...

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