that car is prety well modeled for a homebrew game, it would be good if we could see a full racing game out of this, rather than it just geting forgotten like most good homebrew ideas do
New from MikeMax:
Hello guys !
This is the first beta release of my car's 3D engine ... there's no goal actually ... just drive and go go go !
Sound doesn't render as well as I would like it due to missing sound engine steps (need some good and complete car engine's audio samples)...
I'm also looking for anyone with 3D modeling knowledges and experience (for modeling and texturing cars,buildings,objects ... etc ...) . Please PM me if you're the one i'm looking for !
Download the Car Demo here. (edit : link updated)
Simply unpacked the zip archive to your MSROOT (FW1.50) (will unpacked into /PSP/GAME automatically).
For 3.xxOE, next, move the Vertex Origin directories into /PSP/GAME150 (only if your OE kernel configured to 3.XX).
Commands :
- Cross : Accelerate
- Square : Breaks
- Digital Pad : LEFT/RIGHT to turn, DOWN for reverse.
- Analog Pad : Move camera
- Circle : Display wireframes
- SELECT : Switch beetween two camero modes : "Free" mode and "follows car" mode.
- L/R : Zoom
That's all !
MikeMax,
Vertex Origin Team.
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that car is prety well modeled for a homebrew game, it would be good if we could see a full racing game out of this, rather than it just geting forgotten like most good homebrew ideas do
this looks cool ill play it fter i beat level in coded arms
that is quite smart...love 2 see this turn into a fully fledged racing game
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