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Thread: FrodoDS(c64) page added

                  
   
  1. #251
    DCEmu Coder GPF's Avatar
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    Quote Originally Posted by crookedmouth View Post
    The only way that I can make it consistently work without losing keyboard control and sound, is to make sure it is the last program I installed on my CF(I hope that is it). This means every time I alter the CF. The only thing is Kernal.rom doesn't work for me so I can't use shortcut functions.
    I'm glad I can run it now. I'm just worried that future features may be broken.
    Sounds like your CF card is fragmented, maybe copy every thing off and reformat it , and copy the files back to it. I have seen similiar issue on my sd card before and formating it and recopying everything back to it, seemed to fix it.

    Troy(GPF)

  2. #252
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    Quote Originally Posted by GPF View Post
    Sounds like your CF card is fragmented, maybe copy every thing off and reformat it , and copy the files back to it. I have seen similiar issue on my sd card before and formating it and recopying everything back to it, seemed to fix it.

    Troy(GPF)
    I'll give that a go, thanks Troy.




    Just wanted to mention an awesome game that everyone should try. It's Toy Bizarre by Activision. It's like a weird Mario Bros./Joust hybrid, and nearly perfectly emulated including sound. I fell in love with it again. It's hard to find a D64 version but it's on one of the compilation disks at arnold's ftp.

  3. #253
    DCEmu Coder GPF's Avatar
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    Quote Originally Posted by crookedmouth View Post
    I'll give that a go, thanks Troy.




    Just wanted to mention an awesome game that everyone should try. It's Toy Bizarre by Activision. It's like a weird Mario Bros./Joust hybrid, and nearly perfectly emulated including sound. I fell in love with it again. It's hard to find a D64 version but it's on one of the compilation disks at arnold's ftp.
    I'll have to give it a try, that was one of my favorite games as a kid.

    Troy(GPF)

  4. #254

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    Quote Originally Posted by GPF View Post
    It is possible to test using No$gba, but you have to make a fat12 disk image(FCSR) and padbin the ds.gba file, append fcsr image, and then use my fcsr dldi patch and the resulting ds.gba file works in emulators, FrodoDS seems to only work in no$gba though, Desmume 6 seems to freeze after the selection of the disk image.

    Troy(GPF)
    I've spent around half a day trying to get this to work and feel it's time to cry for help!!!

    I'm using the FatDirectory sample in devkitpro and it works fine when patched to run on my M3 card in a DS.
    However if I follow the instructions and try to get it to work on No$GBA it refuses to list the files.

    So far the steps I take are

    Build my application
    Use padlib.exe on the .ds.gba file

    Create an image of a folder with FCSR

    Append the image to the .ds.gba using copy /b

    Patch the result with the gui tool

    The only indication I can find that I'm doing something wrong is that FCSR seems quite sensitive to big files or long filenames.

    Can anyone point me in the direction of some step by step instructions or even a sample project that works?

  5. #255
    DCEmu Coder GPF's Avatar
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    Quote Originally Posted by wolvertonPaul View Post
    I've spent around half a day trying to get this to work and feel it's time to cry for help!!!

    I'm using the FatDirectory sample in devkitpro and it works fine when patched to run on my M3 card in a DS.
    However if I follow the instructions and try to get it to work on No$GBA it refuses to list the files.

    So far the steps I take are

    Build my application
    Use padlib.exe on the .ds.gba file

    Create an image of a folder with FCSR

    Append the image to the .ds.gba using copy /b

    Patch the result with the gui tool

    The only indication I can find that I'm doing something wrong is that FCSR seems quite sensitive to big files or long filenames.

    Can anyone point me in the direction of some step by step instructions or even a sample project that works?

    What error do you get in no$gba ? My FCSR image creator for windows might be the culprit, i usually use davr's linux tools to build my images. There is a better windows tool in the works I saw on #dsdev .

    Otherwise the step you are doing look correct, it either the image is created wrong or some other issue, add some debug output to find where its failing, does FatInitDefault() work? is it having a problem finding/opening a file?

    Troy(GPF)

  6. #256

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    GPF: Are you still working on frodo? also did anything come of the scalling thing or will it stay as it is now?

    Oh, and thanks for enabling the masses to play some of their fav. games on the go. Nothing better than a quick go on Maze Mania or Top Duck!

  7. #257

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    Quote Originally Posted by GPF View Post
    What error do you get in no$gba ? My FCSR image creator for windows might be the culprit, i usually use davr's linux tools to build my images. There is a better windows tool in the works I saw on #dsdev .

    Otherwise the step you are doing look correct, it either the image is created wrong or some other issue, add some debug output to find where its failing, does FatInitDefault() work? is it having a problem finding/opening a file?

    Troy(GPF)
    Great, thanks for your assistance. I will try a simple project to isolate the problem with as much debug info as I can. If I can get it working it will reduce my development time by loads!

    Sorry for hijacking this thread but I can't start a new one

  8. #258

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    Oooh it's working now (or at least with tiny test files).
    I think I had a duff copy of padbin.exe from somewhere.

  9. #259
    DCEmu Coder GPF's Avatar
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    Quote Originally Posted by spinal_cord View Post
    GPF: Are you still working on frodo? also did anything come of the scalling thing or will it stay as it is now?

    Oh, and thanks for enabling the masses to play some of their fav. games on the go. Nothing better than a quick go on Maze Mania or Top Duck!
    Yeah I am , just had to switch to another project for awhile so I don't get burned out on Frodo. Will resume soon

    Troy(GPF)

  10. #260
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    Quote Originally Posted by Harmonis View Post
    Specs

    DS LITE
    R4
    2 Gig Sandisk Micro
    Running R4 Firmware version 1.08 Beta
    Running FrodoDS release on 21507


    Emulator runs perfectly sound is awesome. Out of the 800+ roms I have for the C64 most of what I have tried run perfectly.

    Most of the Multi-Disk roms wont run or lock up.

    I am trying to get Neuromancer and Mars Saga to run

    Nerumancer is 4 Files Sides 1 -4

    I can get to the New game selection, start game it then goes to a black screen and does nothing. Not sure if I am not giving it enough time or what.

    Same thing with Mars Saga, except it sits at the EA screen and nothing more.

    I have tried changing disks on both of these to see if that helps but nothing happens.

    Some one explain to me how to setup this multi-disk?

    Also someone mentioned creating a snapshot. How does one go about doing this?

    If you are looking for a C64 GAME rom pm me I'll have it, unless it's rare which i'd probably still have anyway.


    Harm|
    Anyone?

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