Simon has told me that maps not residing in a PAK file will load up with a checkerboard as it's textures. I'm pretty sure I didn't package Kustok in this, but I did repackage it with XPloadzone.
To get Kustok to load, you'll need to fist place it inside of a PAK/maps/ directory (use pakexplorer) inside your omicron folder.
To start the game on Kustok your qdsopts.txt should look like this:
-game
omicron
map
kustok
<------- Make sure to put a blank line here!!
That's it, no <new line> or <end of file> tags, Simon used those to help explain how to write the txt, but you DO need a blank line under the last statement, or else QDS will not read it.
To add Kustok to the map rotation, you must first decide which gametype you want the map to appear in. Let's say DM.
Find dmstart.cfg inside of the PAK0.PAK file found in the Omicron folder.
Find:
Samelevel "2" and change it to "3" to include the new kustok map, or leave it and remove my maps.
Find:
alias map1 "dbdm"
alias map2 "dbsg"
Add:
alias map3 "kustok"
----
You can change the order, or remove my maps entirely and just use Randalls (kustok/xploadzone).
If you don't mind waiting a few hours, I will have a new QDS.A to release, this one is "Final" and will evoke two modes of gameplay with only a couple button clicks, Rocket Arena and DM. RA is fast and furious, DM is an intense survival match on a big level with many rooms and corridors.
I got Rail Arena working this morning as well, it's very easy to install, but I'm waiting on hearing from SimonJHall if he has a way to evoke a differeing command line from QDS without have to unload mods each time you want to try a new one.
Bookmarks