Well hate to be the bearer of bad news but...
Like the majority of the gaming population I have found little to no difference in the 360's and PS3's graphics.
So yeah. 4D or not, it doesn't seem to make the PS3 good.
4D can be properly displayed on a TV that supports a resolution much larger than today's 1080i.
if you were to look at the screen close up, the pixils would be able to establish the more complex appearance of a 4D image texture that wasn't possible on a smaller resolution. comparing today's state-of-the-art displays to what it would take, the pixils on today's would need to have a dozen or so more pixils inside of it because of the increased number of points needed at the size of 'todays pixil'
Well hate to be the bearer of bad news but...
Like the majority of the gaming population I have found little to no difference in the 360's and PS3's graphics.
So yeah. 4D or not, it doesn't seem to make the PS3 good.
Miniviews:
Spoiler!
i'd hate to be the bearer of badder newsbut the ps3 hasn't been taken near it's limits yet. 360 games dating back almost a year ago reach the console's max capacity
ps3 is hands-down fully capable of better graphics, as well as the HDMI output. when developers learn how to fully utilize a console's resources.... who knows. but it's happened for every console from the psx / n64 era and later. that includes 360 by the way![]()
This statement is outright wrong. Animations are defined. They are not dynamic.
A person walking in a game is static, it is hand-drawn, made to look that way. Wood rotting in real-time due to water hitting it, and never rotting the same way twice, is wholly dynamic.
Now, if developers could program a model's skeleton to animate itself depending on the obstacles it has to overcome, then sure that would be 4th dimensional.
But life, and all its dimensions, are not static.
Either fake, or they lied.
btw, whats TF2? I checked IGN, they couldn't find anything with those initials.
Specs between the PS3 and 360's limits are similar. So I guess that means the PS3 is almost maxed too, huh. And I know its safe to say that, no, they have not come close to the 360 or the PS3's limits.
And yeah there is no such thing as a 1d game. Wh00t an infinite line![]()
Miniviews:
Spoiler!
the ps3 has more advanced hardware. all, well, most hardware nowdays can do something on their own without requiring CPU usage. aka 'hardware decoding'. the graphics card is a year ahead of the 360's, and it's just getting it's commercial life started.
another famous thing on the ps3 you might hear about is game storage. the thing is, with the 9gig discs, you can either create a long game with crude to moderate graphics, or a short game with good graphics. when the developers take the "better graphic route", they still can't be displayed any higher than 720p. with 51gigs on a single layer bluray, you can have a long game AND good graphics, with a good 10 or 20gigs to spare. the 360 is on it's toes, as microsoft most likely didnt think about where 2004's technology would be in a few years to tens of years. all slack has been taken up, and all strings pulled. the PS3 on the otherhand can fit games which take YEARS (vs. months) to make, and it's internal firmware storage is under half full
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