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Thread: PSP MAME4ALL v4.7r2 Hires - MAME Arcade Emulator for PSP

                  
   
  1. #41
    DCEmu Rookie O-bake's Avatar
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    Quote Originally Posted by Baboon View Post
    I've never actualy used clrmamepro for mame4all (well on the psp anyway)... all I've previously done for the psp with games that dont work is manually merge different roms together... its as simple as opening one zip and coping the contents in to the other and the game then works. :thumbup:
    How is that simple? That sounds like a very complicated way of living.
    The computer should do work for you, not you for your computer.
    And thats clrmame pro for, it does the work you do manually, but automatically.

    The tutorial i posted above is as simple as it can be. Step by step. You can't do anything wrong.

  2. #42
    DCEmu Old Pro Baboon's Avatar
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    Quote Originally Posted by O-bake View Post
    How is that simple? That sounds like a very complicated way of living.
    The computer should do work for you, not you for your computer.
    And thats clrmame pro for, it does the work you do manually, but automatically.

    The tutorial i posted above is as simple as it can be. Step by step. You can't do anything wrong.
    I totaly agree with ya that its not the best way to do it, but for all the noobz that cant seem to follow your straight forward tutorial its a really basic way of getting the games to work by simply merging two romsets together. lol

    Clrmamepro was very useful to me many moons ago when I first got my dreamcast and wanted to sort out the working games then for mame4all.



    @ Panini: I also cant get Super Pang to work on psp mame4all.

  3. #43
    PSP User Apoklepz's Avatar
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    Great to have some improvements on this emu...Mame on PSP is one of the best ideas out on the scene.

    ..still, it seems the sound took a huge punch on this update. Street Fighter I and Golden Axe sounded much better two builds ago.

  4. #44
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    I've checked this with 1943 kai, P.O.W., Galaga, Outrun.
    333Mhz recommended to run smoothly, and the emul works great in this mode! )
    Except that:
    Sound/Music FX are weird, just some beeps/screeches.
    Outrun works, but it's tooo slooow to play.
    I have no idea, how to get into main menu from the started game. I have to switch power off. (

    Galaga works best of all, but I please developers to make some screen filtering/rotation!

    In all other, extremely great project! ) Thanks to the author! )

  5. #45
    PSP User Apoklepz's Avatar
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    So......you "please" developers? That's a new one.

    ...Just kidding.... I completely agree with what you were saying about screen filtering/ rotation.

  6. #46
    DCEmu Old Pro Baboon's Avatar
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    Quote Originally Posted by Apoklepz View Post
    ..still, it seems the sound took a huge punch on this update. Street Fighter I and Golden Axe sounded much better two builds ago.
    If you want a laugh check out the game Robocops sound on this build... he now sounds like a chipmunk on helium! :rofl:

  7. #47
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    This build works great.

    Two things:

    Where is Pole Position and PP2?

    Why don't samples work? I have the correct ones in the folder but I get nothing....but the games still run.

  8. #48
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    [QUOTE=carpy;513436]
    Where is Pole Position and PP2?

    QUOTE]

    It not work for me either.

    Does anybody know if this great emulator will work on the psp slim? If it does does it make the games better?

  9. #49

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    Does anyone have problems with this emulator freezing their psp it seems to happen no matter which rom I play after a certain amount off time the game stops then my psp turns off.

  10. #50
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    Yes Preddie I too have that same problem and I really hope that this emulator gets updated and fixes many of these problems!

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