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Thread: Metroid project: update #3

                  
   
  1. #1
    DCEmu Legend acn010's Avatar
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    Talking Metroid project: update #3

    so. yeah more background images to make it look good
    but this time, the background is for the menu for samus's suit, also a little work in progress how it will look like in the main start menu....also a ending credit:


    ^work in progress^


    ^image for credits and ending... deciding ^


    ^suit menu, when you press start then right trigger button^


    map menu will be done by tomorrow....
    also.. if you guys havent seen my engine yet, here:
    http://s4.photobucket.com/albums/y12...t=MOV00009.flv
    and also please i need someone that can help me with fonts...
    keep in touch and comment!:thumbup:

    edit:
    map almost done:
    Last edited by acn010; March 27th, 2008 at 18:28.

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    Now this is more like it! I really like that image for the credits. As for the lack of responses, that is probably because:

    1. This is a Sony board. Metroid fans typically would hang around a Nintendo forum. No offense intended.

    2. The lack of in-game screenshots and videos with enemies AND the character.

    But don't forget, just because people don't post doesn't mean we don't care. Some of us just don't say much, so you should really bbe looking at the view count.

  3. #3
    DCEmu Legend acn010's Avatar
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    2. The lack of in-game screenshots and videos with enemies AND the character.
    one vid of the engine i made is good enough. videos says everything.. ill make more videos once i get AI straightened and sprite editing done

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    On that note, if you want to get more publicity(and help) why not just post a few of your enemy sprites? The engine did look good by the way. Oh, another question: will the game make use of the gba-like controls or some interface that requires the use of all face buttons?

  5. #5
    DCEmu Legend acn010's Avatar
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    will be set as default from the super metroid game for snes... [my idea since its after super metroid] let me see if i can blend with gba control setting for more features
    edit: enemies are gonna be the same as the original snes... lies... ill put the zero mission one since its more detailed...
    Last edited by acn010; March 27th, 2008 at 21:59.

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    Will the appearance of metroids be frequent or infrequent(yes I know the timeline but look at the metroids in the prime series)?

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    DCEmu Legend acn010's Avatar
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    not one kind.... many kinds like this one:

    lol
    edit: im gonna start what i supposed to do so more stuff tomorrow....
    ciao
    Last edited by acn010; March 27th, 2008 at 22:42.

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    Sweeet..... alpha metroid sprites.......

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    DCEmu Legend acn010's Avatar
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    yeah... i have other metroids but i have to implement AI to them.. but for now i will use one type of metroid.... when time goes by and the engine is done ill start building the story to the game

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    What language are you coding it in?

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