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Thread: PicoDrive for PSP v1.40b - Genesis/Sega CD Emulator for the PSP

                  
   
  1. #41
    DCEmu Old Pro bah's Avatar
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    Sonic CD runs great with cd-audio sound (in mp3 form).
    More than playable, essentially perfect.

  2. #42

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    i would say the sega cd emulation is almost perfect. some games need fast render but thats no trouble!

    so, perhaps 32X would be possible on the psp after all.. hopefully there is at least a chance that we will get the chance to play the 32X games on the psp

  3. #43
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    Quote Originally Posted by kharaboudjan View Post
    i would say the sega cd emulation is almost perfect. some games need fast render but thats no trouble!

    so, perhaps 32X would be possible on the psp after all.. hopefully there is at least a chance that we will get the chance to play the 32X games on the psp
    The only 32X game I've even been interested in was Chaotix haha.

  4. #44
    DCEmu Regular jurkevicz's Avatar
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    After Burner II for the 32X was really good too. Also MK2.

  5. #45
    DCEmu Regular jurkevicz's Avatar
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    After Burner II for the 32X was really good too. Also MK2.

  6. #46

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    Picodrive is awesome. It's by far the best MegaDrive emulator I've tried. Runs games like Worms, Seaquest DSV and Desert Strike where DGEN and a few others were failing

    Great to see new releases still coming :thumbup:

  7. #47

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    wonder if there are any plans for 32 X compadibilty.has anyone ever even tried to have 32X emulation on psp
    Last edited by [email protected]; July 2nd, 2008 at 17:08. Reason: forgot to add something

  8. #48

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    Quote Originally Posted by [email protected] View Post
    wonder if there are any plans for 32 X compadibilty.has anyone ever even tried to have 32X emulation on psp
    Afaik it is planned, just when it will be released/made is the question.
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  9. #49
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    Quote Originally Posted by Zack View Post
    Afaik it is planned, just when it will be released/made is the question.
    I haven't heard anything to suggest that notaz was working on 32x support, but if he did I doubt he'd do an optimized recompiler for the PSP. I say this because he hasn't been optimizing Picodrive for PSP in general, and if he isn't going to write a MIPS backend for his SVP compiler then I don't see why he'd write SH2 ones, especially when he doesn't have 32X support already done in the first place.

    So if he actually does it it'd be even slower than SVP is.
    http://gpsp-dev.blogspot.com/

    I haven't quit gpSP, just put it on hiatus for a while.

    Games like Super Mario Advance 3, Riviera and Sword of Mana actually DO work in gpSP, believe it or not. If they don't work for you then you're using the faulty BIOS. Don't argue with me, it's true; the sooner you accept this the sooner you can move on.

  10. #50
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    Who cares about 32x anyway.. It has only a handful of games, 85% of which are utter crap.

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