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Thread: Wii Homebrew Launcher Released

                  
   
  1. #31

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    Quote Originally Posted by Ryan915 View Post
    Your link takes you to the SNES9X thread


    I don't think you can, it would be nice though!
    sorry about that...
    http://www.dcemu.co.uk/vbulletin/sho...d.php?t=102995

  2. #32

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    Quote Originally Posted by Bobelvago View Post
    How is the tetris homebrew? Is it better then the Tetris and Dr. Mario for SNES or Tetris for NES/Gameboy?
    its not bad, but i recommend tetris and dr mario for the snes
    Last edited by supersoni88; April 8th, 2008 at 02:35.

  3. #33
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    this works fine for me, the instrustions were a lil confusing, but it works fine for me in PAL60 its better than the SD elf loader, that kinda hurt my eyes because it was like DoS standards

  4. #34

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    Ill give it a go

  5. #35

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    Being one that takes things literally and is terrible at inferring, I cannot figure out for the life of me how to get this to work. Yes I read the instructions... if you call them instructions XD

    Maybe someone could give some help in plain non-translated-jibberish english?

  6. #36
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    Wii homebrew launcher Installation guide
    step by step instructions

    step 1
    copy/move the launcher's boot.elf file
    to the root of your sd card

    step 2
    create a folder named homebrew

    step 3
    create folders for each of your app's
    inside the homebrew folder and then name them to match your app's

    step 4
    copy/move your app's .elf file to the respective
    folder's and rename them boot.elf

    step 5
    create a text file inside your app's folder and rename it title
    then write a name for your app inside the text file then exit and save

    step 6
    create a bitmap image file inside your app's folder
    and have the width and height set at 132 x 95 pixels
    and at 24 bits bmp then rename it title

    hope this helps

    EDIT again sorry just read step 5 the name of your app
    can be as long as 26 characters max on screen
    Last edited by spider2745; April 27th, 2008 at 10:05.

  7. #37
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    Quote Originally Posted by Nintendo Maniac 64 View Post
    Being one that takes things literally and is terrible at inferring, I cannot figure out for the life of me how to get this to work. Yes I read the instructions... if you call them instructions XD

    Maybe someone could give some help in plain non-translated-jibberish english?
    The boot.elf file goes onto the root of the sdcard. Then you have the Homebrew folder in which you will make a new folder for each emulator you have. Example: SNES9x, genplus, etc..
    Inside each of the folders for your emulators, you'll have (snes9x example) your snesgx.dol and the boot.elf file. Additionally, if you make a new text document called title.txt, you can enter the name of the SNES emulator that will show up on the homebrew menu. Also, you can make an image that will appear on your homebrew menu, and it's 132 x 95 pixels. There are some samples in this topic if you need them.
    You place roms on the root, where they'd normally go. For SNES, the folder's name is 'roms'...
    Is that all you needed to know?

  8. #38

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    Ok, I got the image and homebrew working, but still working on the TXT and name...

    EDIT: Got the name half working. It only shows the 1st letter of the name I put in the TXT file.
    Last edited by Nintendo Maniac 64; April 9th, 2008 at 00:33.

  9. #39

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    OK. First install the latest Twilight Hack, then clear your SD card.
    Next unzip the Launcher and put the .elf file on the root of the card as well as the "homebrew" directory. Rename the .elf file to "boot.elf". Next go into the homebrew directory and create directories for your homebrew that you want to run, such as SNES or Gameboy. Keep in mind these names CANNOT be more then 8 letters in leignth.
    Now your ready to unzip the Homebrew into their newly made folders, renaming the .elf files to "boot.elf" as you go. Since their all in their seperate folders this should pose no problem.
    At this point you should note, the "roms" directory for the SNES9x emulator needs to be in the root of the card anyways, as does the "nesroms" directory for the FCEUltra (NES) Emulator. The Gameboy games for RinWII can be anywhere, just keep track of them.
    renaming the roms to 8-character names also helps display names for them.

    I just wish someone could ecplain how to use the files for the "channel" windows for this system, I can't get them to work.

  10. #40
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    They have to be 132 x 95 pixels
    and at 24 bits bmp format
    and name them just title lose the .bmp
    Last edited by spider2745; April 9th, 2008 at 01:01.

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