via http://www.emucr.com/
Play! Git (2014/07/02) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Added support for another case where a framebuffer can be used as a texture in OpenGL GS handler (for BGDA).
* Added support for sending extra data in IOP SIFCMD SifSendCmd.
https://www.sendspace.com/file/nxjbmi
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