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Thread: Dracula icon in savedata

                  
   
  1. #1

    Default Dracula icon in savedata

    well I have 3.80m33-5 and I used UPMS project, the idstorage/NAND image isn't mine (so can't upgrade to 3.90m33 or anything that isn't on UPMS) but I think I had this problem before I had a really bad brick (thats why I couldn't save my own idstorage/NAND image), all my savedate images come as Dracula and no background picture with popstation. so any help on this whould be nice.
    Last edited by b_simpson1999; April 9th, 2008 at 17:41.

  2. #2
    DCEmu Pro MicroNut's Avatar
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    Quote Originally Posted by b_simpson1999 View Post
    well I have 3.80m33-5 and I used UPMS project, the idstorage/NAND image isn't mine (so can't upgrade to 3.90m33 or anything that isn't on UPMS) but I think I had this problem before I had a really bad brick (thats why I couldn't save my own idstorage/NAND image), all my savedate images come as Dracula and no background picture with popstation. so any help on this whould be nice.
    I spent about 8 hours between my 2 PSP's trying to figure this out.
    They are both nearly identical TA-079's.

    fatmsmod, no fatmsmod, popsloaderv2, fat, fat32, low level format, different pops packages...

    After everything I tried it came down a counterfeit memory card.
    Neither PSP will load pops off that memory card when running 3.90M33-3
    I couldn't believe it since that card had performed fine with out any problems on previous firmwares.
    I can do anything I want with it except pops on 3.90M33-3
    Damn Castlevania icon shows up every time.

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    DCEmu Hedgehog Sonicboy 101's Avatar
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    DAX incorporated the Dracula icon in a release because of the new savedata changes (picture size for example).
    It's perfectly normal.
    EDIT: From readme:

    "Explanation of icon issue:
    In 3.80 pops, Sony has introduced a bug that causes a crash when the icon of the pbp is not 80x80,
    like those of psstore. To resolve the issue, M33 was replacing the icon in ram by the one with Dracuala image,
    what caused the side effect of ps1 save games having Dracula icon.

    Now the behaviour in 3.80 M33-2 is to replace the icon in ram only if the one in the file is not 80x80."

    I can only guess it is the same for 3.90 M33 too.
    Last edited by Sonicboy 101; April 9th, 2008 at 18:36.

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    PSP User Saracchini's Avatar
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    Quote Originally Posted by Sonicboy 101 View Post

    I can only guess it is the same for 3.90 M33 too.
    Yes this issue continues in 3.90 M33 . To avoid this , just use 80x80 icons when creating the EBOOT of your PSX games with popstation.

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    Quote Originally Posted by Sonicboy 101 View Post
    DAX incorporated the Dracula icon in a release because of the new savedata changes (picture size for example).
    It's perfectly normal.
    EDIT: From readme:

    "Explanation of icon issue:
    In 3.80 pops, Sony has introduced a bug that causes a crash when the icon of the pbp is not 80x80,
    like those of psstore. To resolve the issue, M33 was replacing the icon in ram by the one with Dracuala image,
    what caused the side effect of ps1 save games having Dracula icon.

    Now the behaviour in 3.80 M33-2 is to replace the icon in ram only if the one in the file is not 80x80."

    I can only guess it is the same for 3.90 M33 too.
    You are right it is "normal"

    But I only see that icon when Pops fails to load when holding the R trigger using a counterfeit memory card on 3.90M33-3

    I haven't ever seen it since I started using 3.90M33-3 and genuine memory cards

    Of coarse, I make all my icons 144x80

    And my problem is not the same as b_simpson1999.

  6. #6

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    i will try using 80X80 icon image but you think it would be fixed

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