They could release an update that scans the save file and deletes it among many other solutions.
stop parroting other lamers on the forums.
The other day I saw the alpha of a USB ISO loader so the sh!t is about to hit the fan.
There's no way for them to patch homebrew completely... The Twilight had is disc based. The only way to get around that is to re-release the game.
They could release an update that scans the save file and deletes it among many other solutions.
stop parroting other lamers on the forums.
The other day I saw the alpha of a USB ISO loader so the sh!t is about to hit the fan.
Wow, you're a douche bag.
Your theory would not work.
Q:
How would they do it?
A:
By scanning the contents of the saves and comparing them to the Twilight hack.
Q:
Why wouldn't this work?
A:
Because all that would need to be done is change one thing (ANY one thing) to get it to work again. One different character in the name, one less quater of heart, a different location etc...
Yeah, I know not to update now. I made the mistake of updating to 3.0U right away, which blocked the SD Media Launcher I was planning to buy. The last update I did was from Super Mario Galaxy, and it will stay that way for as long as possible. Anyway, all I am saying is that there is going to be people who don't know that they should remove that channel before updating, and if that update were to brick Wii's with that channel on, that's what is going to happen to them. Nintendo is not to intentionally brick any Wii that has these channels installed, but they are also not going to go out of their way to make sure these unofficial channels don't cause any problems. As these channels more than likely void any warranty, Nintendo would probably charge you in order to have the Wii fixed.
Regarding the Twilight Hack, I suppose it may be possible to issue a firmware update that checks any Zelda save file, and makes sure that Link and Epona's name are not corrupted. If it's possible, it might not be worth it, however, as Bushing said in an interview that any game that uses a similar name system could probably be exploited in a similar way. They might not do anything if they knew that another game was more than likely going to be exploited a few days after the issued update.
Do you not know how save data works? If Nintendo doesn't make it look for a perfect match, then there's the risk of deleting perfectly legit save games. Changing one byte of the code would break this
And yes, you are a douche bag. You came on here posting personal attacks towards me, thinking that your opinion is somehow more valid then everyone else's around here... With no proof to back you up.
Sounds like the definition of douche bag to me.
*Silently watches argument slowly work towards a thread closure*
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