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Thread: Visual Boy Advance Version 1.7.2 Port to Wii - GBA Emu for Wii

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    Rev Visual Boy Advance Version 1.7.2 Port to Wii - GBA Emu for Wii

    Emu kidid has released the first GBA Emulator for the Nintendo Wii, heres the release details:

    Here's a beta version just to show how progress is going.

    It requires a SDGecko though cause I haven't come across a decent enough front
    SD library to use (which supports writing+LFN's)

    The GUI is non-existent at this stage as it is just a quick hack together of things,
    however it should still be usable.

    Source is included in case I don't find the time to move further on with coding this.


    Code:
    Visual Boy Advance Version 1.7.2 Port to Wii

    Please note, this is just a WIP build for testing. I'm not responsible for anyones
    SD cards becoming corrupted/formatted/etc.

    Features:
    SD Gecko ROM loading (for now)
    SD Gecko Native save/load support
    Gamecube PAD support only (for now)
    Up to 32mb (256MBIT) ROM support

    Usage:
    - Place all ROMS on the SDCARD in /VBA/ROMS/
    - Create a directory /VBA/SAVES/
    - Place your BIOS.GBA in /VBA/BIOS/ (if you have one)
    - Boot boot.elf with the tp loader (or whatever else).
    - Once loaded, put the SDCARD into your SDGecko (SlotA) and press A.
    - Load a ROM, enjoy.
    - To access the ingame menu, press X+Y.
    - For now, you'll have to exit to the loader to load another ROM.
    - To save your game, after saving in a game, go to the menu and then save.
    - Saves are loaded automatically if they are found.

    The source is provided but I've set the optimization level to -O0 so you can
    compile it on dkPPC r14 (but it won't be 100% speed).
    To compile this properly, it was quite a mess, as I had to use dkPPC R13 to
    compile GBA.cpp and then R14 for the rest.. I'll try to sort out the issues, but for
    now, the binary provided works fine.

    Thanks to:
    Forgotten for VBA (http://vba.ngemu.com/)
    shagkur/Wintermute for libOGC
    bushing,segher,tmbinc for making wii homebrew possible
    softdev for his GC port of VBA172

    Download and Give Feeedback and Compatability Reports Via Comments

  2. #2

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    AWWW i need an SD gekko D:
    i'll just wait for front SD support

  3. #3
    DCEmu Pro ____anders____'s Avatar
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    Quote Originally Posted by supersoni88 View Post
    AWWW i need an SD gekko D:
    i'll just wait for front SD support
    me too..

  4. #4

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    Shouldn't be too long. Someone will either pick up on the source or help this guy do what he needs to add front SD support.

    I'm really looking forward to it.

  5. #5

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    Aww dang it, even when this gets front SD support, I won't be able to use my GBA saves from my M3 Perfect Lite because the M3 has them stored in the folder "GAMESAVE" >_<

    (note, I use the same SD card for Wii and DS homebrew so I won't have to replicate saves, music, etc.)

  6. #6
    PS Beta Tester & Mod DPyro's Avatar
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    For some odd reason, my front SD is broke ie. spring doesn't pop the card back out, so I have to use tweezers

  7. #7
    DCEmu Pro ____anders____'s Avatar
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    that's too bad your spring is broken..
    or you can use the TCP loader hehe
    maybe it's good, i haven't had the time to test it yet though..

  8. #8

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    Can't wait front front sd support

  9. #9

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    add front SD ^^

  10. #10
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    Any news on updating this?

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