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Thread: jEnesisDS 0.7 + ApprenticeMinusDS 0.2.6 - Genesis (SMS/GG) Emulator for Nintendo DS

                  
   
  1. #131
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    Quote Originally Posted by jesus 666 View Post
    Thats really saddening , so basicaly Megadrive emulation will never be worthwhile on the DS, maybe I'll have to think about getting a PSP of one of those GP2X things (though I'd rather not tbh)
    I don't see how your statement could be true, "basically" or not. How does lack of horizontal scaling, equate to "never being worthwhile"

    Like in the frodo thread, I'm not defending anything really, just questioning your logic.

    Remember, if you buy a PSP "slim", it can only be downgraded with a "Pandora" battery or whatever it's called. Try before you buy, so your sure you can use a custom firmware.
    The only way I'm buying one if it is at a yard sale for under $60 or so.

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    The lack of horizontal scaling really isn't that big an issue...

  3. #133
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    Do the roms have to be in a specific format for jEnesisDS to be able to run them? Apparently jEnesisDS can't find my genesis roms. My roms have the '.md' extension.

    I used to have a rom with the .bin extension and it was able to find that fine, so.. Should I just rename all of them?
    Last edited by Oz1571; August 5th, 2008 at 17:28.

  4. #134
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    Quote Originally Posted by Spidery_Yoda View Post
    The lack of horizontal scaling really isn't that big an issue...
    The lack of horizontal scaling kills all horizontal shoot-em-ups stone dead, it halves the amount of time you have to react in a one hit kill environment.
    Last edited by jesus 666; August 5th, 2008 at 03:08.

  5. #135
    DCEmu Old Pro DanTheManMS's Avatar
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    Have you tried jEnesisDS v0.4a? Or PicoDriveDS? They have horizontal scaling. Use them.

  6. #136
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    You could also turn off vertical scaling.

    Most "shmups" use 4 direction movement anyway, so theoretically, any shooter is unplayable in your book?

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    Quote Originally Posted by crookedmouth View Post
    You could also turn off vertical scaling.

    Most "shmups" use 4 direction movement anyway, so theoretically, any shooter is unplayable in your book?
    I don't know what you're on about half the time and I have a sneaking suspicion that you don't either, when a developer creates a game they factor in how long you have between seeing the enemy and getting hit by it, most players stay relatively central in the screen and a bit to the left, so that you have time to see the enemy from both directions, I don't see why you have such trouble understanding the concept of less visible screen = less reaction time.

    Also I never ever put vertical scaling on unless I have no choice, why the hell would I want to make all the game characters look like ridiculous fat dwarves?

  8. #138
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    Quote Originally Posted by jesus 666 View Post
    I don't know what you're on about half the time and I have a sneaking suspicion that you don't either, when a developer creates a game they factor in how long you have between seeing the enemy and getting hit by it, most players stay relatively central in the screen and a bit to the left, so that you have time to see the enemy from both directions, I don't see why you have such trouble understanding the concept of less visible screen = less reaction time.

    Also I never ever put vertical scaling on unless I have no choice, why the hell would I want to make all the game characters look like ridiculous fat dwarves?
    It was a bad mistaken joke, lighten up. What else have I said that makes no sense?
    I'm not the one calling jenesisDS "not worthwhile" and claiming there is some sort of time cut-off of weather a c64 game can be deemed good or bad.

  9. #139
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    hiho..

    anyone knows how i can get
    MEGA MAN WILY WARS to run on this emu?

    Ive got 3 .bin files none of it starts up..so ive tries sonic&knuckles to find out if its running something. That game works.
    Perhaps so can help i want to play Megaman 1-3 wit better GFX

  10. #140
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    Quote Originally Posted by crookedmouth View Post
    It was a bad mistaken joke, lighten up. What else have I said that makes no sense?
    I'm not the one calling jenesisDS "not worthwhile" and claiming there is some sort of time cut-off of weather a c64 game can be deemed good or bad.
    Ignore me I tend to be defensive and overly confrontational on forums i'm not used to, I can't help it.

    Quote Originally Posted by xdave View Post
    Perhaps so can help i want to play Megaman 1-3 wit better GFX
    Better Graphics but god awful gameplay, stick with the NES ones.

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