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Thread: Need Hosting ? Got a PSP Homebrew or Emulation Project ?

                  
   
  1. #11
    LUA Coder D0N's Avatar
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    Looks nice jono85! Keep up the excellent work!

  2. #12

    Default Thanks!

    Thanks dawd, I'm glad you like them

    You wouldn't by any chance know how to get the attention of wraggster or someone else who could help with releasing it would you?

    It looks as though not many people have released projects via this thread so I wonder how to go about it.

  3. #13

    Default ok this is somthing i stumbled across

    Quote Originally Posted by wraggster
    Theres so many Homebrew and Emulation Releases out there that have no official homepages and are uploaded to free servers, so we at PSP Emulation News/Emulation 64 are offering to host any Emulation or Indeed Homebrew Projects for the PSP.

    For emulation projects we can give you a something.dcemu.co.uk and for smaller homebrew projects we have a great web uploader thats excellent for smaller releases and not to mention our Hosted PSP Projects Forum which has some of the best releases to date --> http://www.dcemu.co.uk/vbulletin/forumdisplay.php?f=84

    So if your a coder and need a great home for your release and away from dodgy forums and rubbish freeloading sites then reply to this and ill get the ball roling.
    when you go to game saves and you will see the images you can double click on it and then say open with image editing and then change it to what ever you want and then you will have your own custom game save icon its kind of kool i changed mine to the music i liked and the song name was how i could tell my saves apart good luck hope som1 can make this better

  4. #14

    Default alright

    im making a really cool game but.... i need sprites but ones that you made yurself so hand em over through msn thanks and i will add you in the credits





  5. #15
    DCEmu Coder
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    So wraggster, any possibility of getting the ball rolled for a tinnus.dcemu.co.uk with all that fancy posting stuff like http://deniska.dcemu.co.uk/ ?

  6. #16

    Default

    Hello fellow devs and players,
    I just want to tell you a psp development of mine currently untitled its an isometric realtime rpg / Game engine that allows for large maps to run as psp hombrew instead of having the rediculous size limits that currently are set, The way the engine is now lets you creat maps from seperate map fles and if i can get a good PC coder it would be good to create a map making program. I will get some screenshots in an update of this post but basically i've come to a point where i need some help. :-/

    I've got:
    - An engine demo.
    - A specialized game engine.
    - Real time battle system.
    - Pause mode (to become a menu-mode)

    I need:
    - Graphics (that aren't just me with paint and pixia)
    - Sound.
    - A map making program.
    - Edit some code to work with animations.
    - To right a story.
    - Add some AI to the enemy.
    - Make a PLAYable demo

    it would be good to get some help... and some hosting:-).

    My end plan is to produce a MMORPG diablo2 style but it is along way away at the moment.
    ---Edit---
    Screenshot

  7. #17
    DCEmu Pro AvengedSevenfold Fan's Avatar
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    I Am Begging Someone To Port Madness Interactive To The Psp

  8. #18

    Default super bot

    my first real project Super Bot is going to be a 2D side scroller were at first you just jump over things that come at you. I am rilly just doing this to learn more thers going to be a scrolling background i hope lol and i am learning how to make sprites for Super Bot. Hear are my pics of what i hav made so far.






    Rite now

    sprite goes left and rite and shows the sprite for left and rite.
    the menu works except for the options part.

    Thing to do

    add jumping (i need help)
    a background that moves and loads the next background
    then obsticuls to jump over.

    Note i am doing all the code in lua and i made all my owne grafics from scrach

    hear is what i hav so far after a day of coding
    http://www.filefactory.com/file/f0da8e/

  9. #19
    DCEmu Coder ninja9393's Avatar
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    Most of you guys already know me but im ninja9393. Ever since Metroid:Return of the SA-X v0.01 came out (http://www.dcemu.co.uk/vbulletin/sho...864#post154864) I have wanted a DCEmu hosted site. I have spent many hours chatting on this site talking about homebrew and emulation and how much sony sucks and i came to one conclusion, DCEmu is one of the best sites ever!

    Well here are the Games i have coded

    Metroid: return of the SA-X



    This is my first homebrew game. My baby .

    Here is the most recent Changelog
    Quote Originally Posted by ninja9393
    Changelog

    -enemies(space pirate)
    -collision
    -ability to kill enemies(may take 10-20 shots)

    To be added in the next release
    -The story
    -ability to play either as the the SA-X of fusion suit samus
    -more rooms
    -cutscenes

    Star Wars: The Batlle on dagobah

    http://img208.imageshack.us/img208/1...arwars4wq5.jpg


    My second game to be released very soon( just need to fix some bugs here and there)

    Super PSP Collapse


    just started working on it

    U can tell i am not done...lol

    it cant yet add more blocks. It just stays at that amount forever right now lol

    The Cripalators revenge

    My first c++ game. Not really far into making it yet

    let me give you an idea of the story. Its about an old army man who is in a wheelchair with guns on the arms of the wheelchair shooting the hell out of people and making them all crippled like he is.

    Very original story isnt it?

    well thats it, hope i get a hosted site!

  10. #20
    DCEmu Newbie
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    did i have to upgrade to 2.81 version so that i can play GTA VICE city

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