News/release from dridri85
Here I get out this new version of the LibGE passing therefore version 0.2.
First you can see a marked improvement in performance (+30 ~ 40 fps). The great novelty is that you can write with TTF!
To use these new functions, I wrote a tutorial in the forum "Tutorials members." There is also an example program in the archive.
All functions are described in the readme file, written in french.
Download link: Lib Graphic Engine v0.2
To install it, you simply copy files from the archive into the right files pspdev (pspdev / psp / include / libge / *. h and pspdev / psp / lib / libge.a).
To use it must include the file libge / ggraphic.h as:
Code:
# include <libge/ggraphic.h>
Then ajouterCitation:
- lge-lfreetype-lpsprtc-lm
the line LIBS = your Makefile.
As you can see we need the library freetype, if you can not install the version voila precompiled
Download Here
Why did you post this one wraggster? The zshare download you linked is just a pre-compiled freetype library with PSP target (I'd assume it's a compile of what is in svn), while the actual download just comes up with a 403/permdenied error, probably because they posted a session id in the link or something.
http://w4.wikifortio.com/node-fs/dow...bGE%20v0.2.zip
Ah well, at least you link to the original post (unlike too many others)
Last edited by cory1492; May 3rd, 2008 at 08:36.
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