Page 2 of 2 FirstFirst 12
Results 11 to 15 of 15

Thread: Adventure Maker (Game Toolkit for PSP V2.0 Owners)

                  
   
  1. #11
    DCEmu Rookie Tron_Fan's Avatar
    Join Date
    Sep 2005
    Posts
    142
    Rep Power
    72

    Default

    Probably not that version, no. The PSP browser is circa 1999 technology for Javascript and I don't think it can handle layers (which is like THE most powerful tool for writing games in Javascript). Maybe in future releases we'll see DHTML support, as well as applets and Flash (wouldn't that be the sh**!?)

    Check out this link though (in your PSP):

    http://window.terratron.com/~sosman/...ing_block.html

    I am really impressed at how this guy wrote something to convert the D-PAD usage in the browser into mouse movements. Right now, the browser only supports mouse movements and clicks. I think this examples opens up the possibility for some neat things in the web browser.

    Is anyone out there in 2.0 land interested in any Javascript developing for the PSP browser to simulate a "homebrew" aspect?

    Like I said in a previous post, these could be played offline as well. You wouldn't need an internet connection.

  2. #12
    DCEmu Pro YourStillWithMe's Avatar
    Join Date
    Jun 2005
    Location
    C.T
    Age
    37
    Posts
    724
    Rep Power
    76

    Post

    what we should do RIGHT NOW in terms of 2.o is have someone make a site where you can open eboot.pbp and before each eboot say what emulator or program it is. Thing is would it recognize it as an eboot or how you saw it when you search the net??? If this can be done through the net so can emulators and $#@! there are sites out there that you can play games on directly. Wanna try that people? I think it sounds like a good reasonable idea

  3. #13
    DCEmu Rookie Stew2000's Avatar
    Join Date
    Sep 2005
    Location
    East Sussex, UK
    Age
    39
    Posts
    185
    Rep Power
    72

    Default

    Going back to "Topic",

    The main site is off-line at the moment so I can't post there!,

    How do I make the images load quicker?

  4. #14

    Default

    Isnt Zelda for classic nes and super nes a first-person shooter? Becasue all you do is do puzzles and interact. Its very simple animation. Would that work?

  5. #15
    DCEmu Legend Cap'n 1time's Avatar
    Join Date
    May 2004
    Location
    Right behind you...
    Age
    37
    Posts
    4,547
    Rep Power
    121

    Default

    Quote Originally Posted by Lord_Rob
    Isnt Zelda for classic nes and super nes a first-person shooter? Becasue all you do is do puzzles and interact. Its very simple animation. Would that work?
    your joking right? ....

Page 2 of 2 FirstFirst 12

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •