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Thread: Q&A: D2C's Scott Orr Talks WiiWare, PSP As 'Sleeping Giant'

                  
   
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    Won Hung Lo wraggster's Avatar
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    psp Q&A: D2C's Scott Orr Talks WiiWare, PSP As 'Sleeping Giant'

    Developer D2C Games (founded by Madden veteran Scott Orr), which announced $6 million in funding in mid-2007, has announced SPOGS Racing, a "frenzied, arcade-style" racing game to debut on WiiWare.

    Gamasutra talked to Orr about why firm picked Wii's downloadable service over the others, and why he thinks the PSP platform is "a sleeping giant" in terms of possible sales.

    You've chosen WiiWare rather than, say, Xbox Live or PSN -- why?

    SO: Wii is a true mass-market platform that appeals to gamers of all ages and capabilities and is the perfect fit for the kind of games we’re developing and publishing. Yes, Wii has shown that easy-to-play games that are fun and encourage social gameplay can be very successful in a world of high-end platforms and games.

    We also believe the PSP is well suited to this type of game which unfortunately has not been typical of UMD offerings to date. In fact, I believe given its installed base and increasingly strong sales, the PSP platform is a sleeping giant just waiting for the right kind of content that’s value priced and easily obtainable.

    As for Xbox Live and PSN, we’ll continue to monitor their development. We are very encouraged by the success of Live, which shows that even hard-core players will pay for and play simple games that appeal to them, which up to this point have mostly been lacking in originality.

    http://www.gamasutra.com/php-bin/new...hp?story=18354

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    DCEmu Pro dangee's Avatar
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    Quote Originally Posted by wraggster View Post
    ..the PSP platform is "a sleeping giant" in terms of possible sales.
    I agree with Orr.
    There's nothing that really compares to a good fun
    pick-up-and-play social game like
    monkey ball or mario party.

    There's a lot of great PSP titles for pro-gamers,
    but many of them only
    become enjoyable once
    you've mastered a complicated Control set.

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