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Thread: Attack of the Mutants (Homebrew game)

                  
   
  1. #31

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    Please post your comments on my Mars Attacks! mod!

  2. #32

    Default

    /\ hey it looks very cool, im lookin 4ward to playing it.

  3. #33
    DCEmu Newbie ArKo's Avatar
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    it's not really finished yet, but you can preview the AOTM fansite now!

    www.attackofthemutants.de.tt

    enjoy
    ArKo

  4. #34

    Cool

    Wow!! The Mods For AOTM have really cought on...I will have to check all of these out

    Here's my Star Wars Final

    If you want my alternate game sounds you have to overwrite them in the main "Sounds" Folder of AOTM.

  5. #35

    Default Nice work DeNitro

    Great game
    excellant load mod feature
    Had a go at an old 80's game Phoenix mod
    here tis

  6. #36
    DCEmu Rookie
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    Default

    i tryed this but didnt enyoy this much, work on somthing like this but bit more needed.

  7. #37

    Default

    As for attack of the mutants fansite, I can do a bit of Photoshop if you want it... a couple examples are at my website

    http://ggres.t35.com/index2.shtml

  8. #38

    Cool

    I have to say I'm really impressed with all the mods for this game... it seems like everyone spent a good amount of time working on them. But bourbon bot the PHEENIX (phoenix) is my absolute favorite and probably the most inovative I've seen.

  9. #39

    Default another mod

    Theres some nice mods out there. my menu is filling up
    love the star wars and metroid and mars attacks and space invaders
    amongst others
    Have another for you to try its an underwater theme
    Its called aqua attack.
    Background music not real good.
    Could do with custom sounds but i am too lazy for that

  10. #40

    Default

    Here's Attack of the Mutants 0.4a - Modpack Edition

    Changes-This released is packed with many great player made mods
    -Added a temporary fix to load and play large mp3's that would previously crashed the game
    -MP3's will now also play from within folders in "/psp/music"
    -Fixed a bug where a folder property could be inadvertently set when compressing up a mod, hiding it from the mod list. (Thanks xxxdvlman)
    -If NintendoDSMouth.png is a blank all teal file, a black rectangle will not be drawn on the Boss either
    -If mp3 play is not enabled and a mod is loaded with no custom music, default AOTM music will reload
    -A few other small bug fixes

    NOTE: 1.0 users need to copy the "Mods" and "Sounds" folder out of the 1.5 AOTM to their 1.0 eboot folder.

    For this release, I converted many of the included mods graphics to an indexed color system, making sure there was no quality loss from the original. This significantly reduces the total size of the Modpack, bringing the download to about 4 meg, and the install to about 8 meg

    I want to give a big thanks to all the mod authors for making all these awesome mods!

    I've been busy working on my other project lately, so I only got a few small fixes in the core game, but I do still plan on working more on this after the other project smooths out =)

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