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Thread: Irrlicht May be Possible!

                  
   
  1. #1
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    Default Irrlicht May be Possible!

    I was playing around with Irrlicht Engine (1.4), and i noticed a lot of things that are DC Compatable:

    -Gouraud Shading
    -Lighting
    -OpenGL
    -Particles
    -and a couple other things

    Things that may not be supported:

    -Shadows. They are done by Stencil Buffers
    -Shaders (NOT SUPPORTED by DC GPU!)
    -SDL (Heard it was slow :P, 200MHZ of power won't Help!)

    Someone with a BBA or something should try this, i have no clue myself how to do it, but would be very good!

  2. #2
    DCEmu Coder vicious1988's Avatar
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    I was always a fan of the Irrlicht engine.

  3. #3
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    it's a bit easier than DirectX for Windows Development, Can't Say OpenGL because i never tried it :P

    Over the summer, i might try it :P i don't have a lot of time, so might be Open Source (google-code)

    I Do like the fact that OpenGL is portable. and Irrlicht should work with OpenGL + 640x480 on an 8MB Card.

    may use an older version. dunno yet, still an IIP (Idea in Progress xP)

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