So it doesn't matter what cables i buy for my PSP i can plug them into any tv with this program running and it will work and fullscreen? Someone explain this to me?
The Fusa project has released a new version of Fusa, heres whats new:
BUILD 41:
UMD compatibility improved
Every game now works fine while plugin is disabled
Fullscreen mode # 1 added (Tested with SAMSUNG LCD 16:9 - works fin )
No more crash on exit
Now it "works" with Iron Man, read README for more details!
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So it doesn't matter what cables i buy for my PSP i can plug them into any tv with this program running and it will work and fullscreen? Someone explain this to me?
well i try it with one of the homebrew,i think it was cpsp2 then i try to exit ,then suddenly my psp turn off ,then when i turn it back on my settings were in Chinese ,after that i got the bod,and reformat my settings and is working back up again i guess i will just wait for a more stable one,i know is a beta so is cool.
Anyone know if there is a problem with my setup?
I have an import PSP Slim and am running it on a UK TV via a composite lead, would this be the reason behind it being black and white on my display?
It does this with FuSa and also on normal UMD's if I try to play them, wondered if it was the lead (cheap import from Hong Kong) or just because the TV systems are slightly different and running at a higher frequency, thanks if you know,
Mike..
Does XMB display in black and white as well? Or homebrew that makes use of DA's full screen/any cable code.
I would check on mine but only have a component lead. Both games and XMB display in colour using interlaced though for me.
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