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Thread: Kurok Demo v0.1 - Goldeneye/Turok Type Game for PSP

                  
   
  1. #11
    DCEmu Rookie .:PSP1.0:.'s Avatar
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    Really good demo loved it! Thanks MDave

  2. #12

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    this is the best psp hombrew i have playedin a looooong time

  3. #13

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    This is truly fantastic - very goldeneye'esque. Well done!!!!!! - Keep it up!!
    This is a must try for any PSP owner.

    Multiplayer is awesome too.

    I think the quake engine would be good enough to make a fantastic RPG with - e.g. Heretic 2 was amazing in its time (I know it was Quake II engine - but not far off)

    Let me know if you need an alpha/beta tester
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    3 x PSP Slim 3.90 m33-3
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    PSP GPS + Pandora

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  4. #14
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    Hehe, I already made a thread in the development section, oh well :P If anyone is having any problems, please read the readme file.

    Thanks for the compliments! I really tried hard making this exclusive psp game, even if its based on quake. To me its the perfect engine for making fps games on the psp, or even third person games because the game code is so easy to work with

    Its even possible to make a Sonic Adventure type game using quake!

    There will be a update soon that fixes a lot of the bugs and glitches

  5. #15
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    This game is absolutely AWESOME! MDave, keep up the good working!
    P.S. Can you add Sniper Rifle to this game, Please?

  6. #16
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    I've just released v0.2 on my site

    http://bladebattles.com/kurok/index.html

    Busherg: I might at a later point of time

  7. #17
    DCEmu Regular jurkevicz's Avatar
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    a v.02 is now available!

  8. #18
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    Wow, v0.2 is really cool! Great work!

    But I have noticed some bugs:
    1) In multiplayer, when bots have no more pistol ammo, they still continue trying to shoot at you. Why can't they use knife?
    2) If you throw Remote Mines on the door, they will stick to it, and then if you open the door, mines stay in the air and you cant get throw them.
    Here is the screen:

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