Please stop asking about M64, It's dead. PERIOD.
I barely acomplish any of my 3d test projects at home which require a fraction of the time it would take to properly redo M64. Not to mention that rewriting it the way I want to would require the use of a PSP debugger to make sure I do it properly and that would obviously require the use of company tools. Thus negating any chance of it release publicly.
Will I ever mess with m64 again? Probably not for psp. I am currious about how well it would perform on ps3 across the spu but again I really don't have time to port it over to linux and rewrite a new software renderer (ps3 linux has no 3d support).
Comprende?
I know it sucks with strmnnrmn dissipearing off the face of the earth but I don't think anybody realises the amount of work needed to work on a n64 emu. M64 had me doing MANY late nights and ultimately I was only getting 4 or less hours a day of sleep. I'm not very egar to jump back into that.
=(
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