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Thread: Quake_WIP20080601 - Quake for Nintendo Wii

                  
   
  1. #11

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    Quote Originally Posted by mooseknuckle2000 View Post
    great work on this... I just figured I would share the icon I have made for this...
    http://www.megaupload.com/?d=T61DD8T1
    I made one as well. =P

    http://www.megaupload.com/?d=GI5OP7PZ

  2. #12
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    Quote Originally Posted by marios_shadow View Post
    Thanks for the contribution.

    Why do people insist on using Megaupload?

  3. #13

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    Quote Originally Posted by tehnoir View Post
    Why do people insist on using Megaupload?
    So I can post it to other forums.

  4. #14
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    Default code dump crash

    i was having problems with it crashing with that code dump screen but i was using my standard def tv. I switched my wii over to my hi def one and it worked fine.

  5. #15
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    Quote Originally Posted by marios_shadow View Post
    So I can post it to other forums.
    Gotcha. Well if you want a site that doesn't require you to wait to download (does have a 4 character captcha though) you might try WikiUpload.com

    Upped your file here if you want to give it a try.

  6. #16
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    The code dumps follow some filesystem functions, but addr2line isn't very acurrate for me (or maybe I don't know how to use it)

    Anyway, here it is: a libfat version. If the problem was the filesystem, it should not happen now.

    http://code.google.com/p/quake-gamecube/downloads/list

  7. #17
    DCEmu Rookie Sir_Voe's Avatar
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    Quote Originally Posted by shadowprophet View Post
    the other quake wii releases work fine on my wii,. but this version will crash when it trys to load the network driver then do a code dump. do I have to change the config file or what?
    I unplugged my router, and it started fine after that.

  8. #18
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    And here is a version with network disabled, if that really is the problem.

    Failing at this point should be a libogc problem (remember, it's a cvs version), but who knows if it is... I'm currently focused on learning GX to make a hardware accelerated version, but maybe I get back to the network part to finish it.

  9. #19
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    Lazy fix:
    Some Gamecube memory cards (I think the 3rd party ones) disable the Wi-Fi on the Wii. So just put a memory card in the Wii and Quake should work. (Works for me)

    Or disable the internet in the Wii's settings. (I have not tried this one)
    Last edited by jmf145; June 2nd, 2008 at 06:27.

  10. #20
    DCEmu Rookie Sir_Voe's Avatar
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    With my wireless on, I tried the libfat version with no luck (same code dump screen). Then I tried the nonet build and it booted right up.

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