Such a great game.
You're doing great HardHat!
Here is a youtube vid of the action:
Resonate is a fast paced undersea rail shooter. Your goal is to evolve into a thresher shark and become king of the ocean. On normal difficulty the player starts as a Sea Urchin (level 2). Hit the blue striped targets to collect evolution up. Collect eight and move up a level to Sea Horse (level 3). Miss a target that collides with you and move down to Zooplankton (level 1). If you're hit too many times, the adventure ends and you need to try again.
Features
- five hero forms: Zooplankton, Sea Urchin, Seahorse, Stingray, Thresher Shark
- high score tracking for each game
- boss fight at the end of the main level
- online high score sharing
- enemies in various attack formations
- three kinds of power ups
- level editor for Windows, Linux or MacOS based on fltk and OpenGL
I submitted version 0.55 of Resonate to the compo last night, but I found a couple of minor issues with the boss fight. Download via comments. So here is the post compo release version.
Here is the change log from 0.45:
version 0.57
- fixed boss damage visualization
version 0.55
- new compo title screen with water drop special effect
- new main level which is easier for Meyitzo but still interesting
- now fight against the tall ship of doom to free the sea (boss fight)
- moved old main level to version0_45
- Intel Mac level editor now available
- added model preview in the level editor
- increased the number of supported enemies to 512
- increased the memory used by the CFW build to 20MB for bigger sounds, etc.
And credits:
Game Design: hardhat, PSPdemon
Programming: hardhat
Art: PSPdemon, Meyitzo, Genz
Icon Music: DimensionT
Music: by Aleksi 'Heatbeat' Eeben, aka Antti Mikkonnen. (CC-Attribution-Non-comm
ercial-No Derivatives). http://www.mono211.com/modsoulbrother/
Sounds: meanrabbit.com
Testing: zion, Dutt, Wally, #psp-programming
Levels: Hardhat, Meyitzo
Mac build of the Level Editor thanks to A_Nub, jparishy, InsertWittyName, BronxBomber
Title screen is cc-by-sa licensed (http://www.creativecommons.com) and includes a reef photo by Mila Zinkova
Inspired by Rez
Such a great game.
You're doing great HardHat!
Yay! Excellent game! Keep it up![]()
I can't believe this isn't getting anymore comments. The game is absolutely amazing i think the PSP Homebrew scene has died down a bit. But don't think it isn't appreciated because this is awesome hope to see more from you in the future.
Woah this game owns thanks alot hardhat keep up the good work!
I have the bad habit of releasing on Sunday. The day to release if you want comments is Friday it seems. No worries. :-)
this new release sounds great keep up the amazing work.
Tell me its REZ-esque and i'm sold! (i never get tired of playing it)
Looks pretty good.
It's Rez-esque for sure. I just couldn't talk all of the DJs from Rez into making me some custom tracks for that.
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