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Thread: [Release](Red Alert Clone) RedaLua 1.0rev1

                  
   
  1. #1

    psp [Release](Red Alert Clone) RedaLua 1.0rev1

    CoderX has released an update to the Red Alert Clone, code named (RedaLua 1.0rev1 Beta2) Originally based on the work of Altair this new release adds may new features and several improvements to the over all game experience. The main Idea is it no longer crashes like the original used to do ^_^...!!! and after 2 years without an update this should be a welcomed release. Once again lets all thank Altair for creating this game in the first place. Sincerely CoderX

    Changes:
    • Several Bug Fix
    • Slim / Phat Compatible
    • Sound Fix
    • Memory Fixed
    • Menu Update


    Next Release:
    • Full AI
    • Start of Multiplayer


    Here’s a screenshot:




    Download and Give Feedback Via Comments


    www.NovelBugz.com - The Number one free source for buying and selling books online commission free.
    Last edited by CoderX; July 29th, 2008 at 11:42.

  2. #2
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    i remember the original release

    looked forward to it, but it wasn´t playable from what i remember. looks like it should now

  3. #3
    DCEmu Regular ojdon's Avatar
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    Has anyone try this one out, seriously if this is a playable version then it will certainly be the best LUA app.

  4. #4
    DCEmu Rookie R4mbo's Avatar
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    Ok, it has a built-in Lua Player, so you just have to extract it into the Game Folder and it can run.

    After you started a new game you can place a Base with O (circle) and then start to build the power plant and place it with X.


    Base works
    Power plant can be build, but energy doesnt increase
    barracks works
    Ore refinary can be build, but comes without a harvester
    WeaponFactory works
    You can build infantry, 2 tanks and the harvester

    You can not scroll the build menu,
    harvesting is bugged, I have black borders around the buildings,
    no movement anymations, just moving still pictures
    no collision.
    No Build Timer animation
    Selling doesnt work
    Minimap doesnt work
    Music works
    Save/Load works
    Did not crash during my testing.

    C&C on PSP would be totally awesome, but theres a LOT to do, maybe some community members can help to update it.

  5. #5

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    Thanks for the feed back on any bugs It really helps in ironing out the problems.

  6. #6
    DCEmu Rookie R4mbo's Avatar
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    I'm really interested in this Game... I think I start learning Lua to help you I could concentrade on the animations. I got some experience from other developing platforms. Tell me... is there some difference in coding between normal Lua and PSP-Lua?

  7. #7
    DCEmu Regular kjetil1991's Avatar
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    yeah red alert 2 its the best

  8. #8

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    Any Thing you can do to improve this app would be wonderful, just make sure to keep the project opensource as its creator intended the game to be.

    All Graphic fixes can just be e-mailed to me along with who i should give credit to.
    [email protected]

    Also I'm currently in the process of updating the full list of Games I've created (Look forward for)
    - Avalanche v2.0 (No longer a Penguin Game)
    - Ragnarok V0.4 (Full Code Rewrite and Demo)
    - AgeOfEmpire v0.9 (Rewrite and new AI Logic)
    - ChickenInvaders v2.0 (More/Better everything)
    Last edited by CoderX; June 4th, 2008 at 14:27.

  9. #9
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    I dont see the point in making this, when u can already play red alert 2 psone version with psp. I know it sucks, but hell, if this is going to be better someday i will eat my vegetables everyday!

  10. #10
    PSP User blaz3d's Avatar
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    tacrotes thats not very incoraging now is it? and some people may be having trouble finding the psx version.

    @ coderX keep up the great work! multiplayer would be awsome!

    who knows once thats done and dusted, someone may be interested in giving you hosting for an online version!

    id like too see more multiplayer online homebrew, but idk if infrastructure mode is supported in lua. Anyone know about that?

    peace

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