Gaming accounted for nearly 75% of global mobile spending in the first six months of this year, grossing $29.6 billion for the period.
That's according to market intelligence firm Sensor Tower, which has released data on spending figures across Google Play and the App Store for H1 2019.
Overall, spending on mobile games and apps is up 15.4% this year, reaching more than $39.7 billion across both the leading mobile storefronts.
While game spending on mobile was up 11.3% year-on-year, growth was hampered on the App Store somewhat by a downturn in spending on iOS in China. Coupled with the hangover from last year's game approval freeze, App Store spending only saw 7.8% growth during H1 2019, but still reached $17.6 billion
Google Play however saw game spending rise 16.8%, reaching $12 billion for the period.
https://www.gamesindustry.biz/articl...so-far-in-2019
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