After April's digital spending record of $10.5 billion due to COVID-19 lockdowns, May spending dipped only 3% to $10.2 billion as regions began to reopen.
According to SuperData's monthly report, digital console revenue was down 27% month-over-month due to fewer new releases, but was balanced by mobile revenue rising 3%.
Overall spending was up 14% year-over-year, with PC up 8%, mobile up 14%, and console up 23%.
In software, Minecraft Dungeons debuted at No.9 on the console charts and didn't crack the PC top 10 at all for digital spending, though it did achieve 1.8 million players.
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