rpcs3 Git (2020/11/11) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Fix vm::range_lock, imporve vm::check_addr
* Registers Editor: Implement SPU/PPU register value broadcast
* Debugger: Improve SPU/PPU vector registers
* Fix missing controller mapping
* atomic.cpp: waitable atomics got brutally rewritten
* SPU Debugger: Improve registers panel
* rpcn 0.3.5 (#9227)
* Fix PPU stack contents on allocation
* Make memory locking optional (mlock, VirtualLock).
* Import VirtualAlloc2 if available (Win10+)
* Improve DYNAMIC_IMPORT
* CPU: Improve suspend_all g_suspend_counter handling
* vm: lock memory under "sudo" addr
* Implement utils::memory_lock
* vm: remove unnecessary memset() on stop
* CPU: use unsigned (u8) priority in suspend_all

http://www.emucr.com/2020/11/rpcs3-git-20201111.html

https://github.com/RPCS3/rpcs3