PCSX-Redux v1503.20201030.3 is released. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #278 from nicolasnoble/missing-reloc
* Fixing missing edge case relocation.

https://github.com/grumpycoders/pcsx-redux
http://www.emucr.com/2020/11/pcsx-re...202010303.html