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Thread: DuckStation dev.0.1-2663

  1. #1
    Won Hung Lo wraggster's Avatar
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    Default DuckStation dev.0.1-2663

    DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

    Latest changes:
    + Support multiple updater channels
    + Don't save/load input profile rumble for motorless controller types
    + Fully clear controller section before loading profile
    + Support screenshotting 16-bit display formats
    + Atualização Português do Brasil
    + Fix inconsistent forward/backward slashes in Memcard Editor
    + Qt/CheatManager: Fix checking groups not updating child nodes
    + Shaders/Cccalibrator: Fix compile errors
    + Support emulating a depth buffer from PGXP depth values
    + Add game settings/hotkey for PGXP depth
    + Add PGXP Depth Buffer options
    + Fix relative shared paths not opening in Memcard Editor by default
    + Update Simple-Chinese language file to latest
    + Fix default value of PGXP depth buffer
    + Atualização Português do Brasil
    + Update Simple-Chinese language file to latest
    + Fix missing translation files
    + Adding 2 more games that needs CPU PGXP - Alundra 2 and Disney's Aladdin in Nasira's Revenge
    + Remove guncon/mouse/negcon controller types
    + Rename beta builds to preview builds, stable to development
    + Remove unused scripts
    + Fixed Slide Code cheat type
    + Second part of beta -> preview

    Latest development build
    :: Older Dev. builds for Linux and Windows.


  2. #2


    As ESOL teacher in a Title I primary school (Pre-K/Head Start through second grade) I think it was difficult to engage young students through a virtual medium.

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