DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

Latest changes:
+ Support multiple updater channels
+ Don't save/load input profile rumble for motorless controller types
+ Fully clear controller section before loading profile
+ Support screenshotting 16-bit display formats
+ Atualização Português do Brasil
+ Fix inconsistent forward/backward slashes in Memcard Editor
+ Qt/CheatManager: Fix checking groups not updating child nodes
+ Shaders/Cccalibrator: Fix compile errors
+ Support emulating a depth buffer from PGXP depth values
+ Add game settings/hotkey for PGXP depth
+ Add PGXP Depth Buffer options
+ Fix relative shared paths not opening in Memcard Editor by default
+ Update Simple-Chinese language file to latest
+ Fix default value of PGXP depth buffer
+ Atualização Português do Brasil
+ Update Simple-Chinese language file to latest
+ Fix missing translation files
+ Adding 2 more games that needs CPU PGXP - Alundra 2 and Disney's Aladdin in Nasira's Revenge
+ Remove guncon/mouse/negcon controller types
+ Rename beta builds to preview builds, stable to development
+ Remove unused scripts
+ Fixed Slide Code cheat type
+ Second part of beta -> preview



Github
Latest development build
:: Older Dev. builds for Linux and Windows.

via http://www.emulation64.com/view/3115...on-dev012663-/