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Thread: Digital games spending reached $127 billion in 2020

                  
   
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    Default Digital games spending reached $127 billion in 2020

    Digital games spending grew 12% year-over-year in 2020, reaching $127 billion across mobile, PC, and console.
    According to SuperData's year in review report, $73.8 billion of digital spending occurred on mobile, while $19.7 billion was on console and $33.1 billion was on PC. In addition, gaming video content brought in $9.3 billion and XR spending reached $6.7 billion.
    Free-to-play games generated the majority of digital revenue at $98.4 billion or 78% of the total, an increase of 9% year-over-year.
    However, despite having the smaller share at $24.5 billion, premium games saw more growth, with digital sales up 28% year-over-year thanks to titles like Doom Eternal, The Last of Us Part 2, and Cyberpunk 2077.

    Digital games spending reached $127 billion in 2020 | GamesIndustry.biz

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    So it seems. I think I've read smth about that on Daily Bulletin (Australian news website, here's the article: https://dailybulletin.com.au/daily-magazine/60867-yoju-casino-review). Well, it's no surprise. Gaming industry became really BIG.

    Last edited by TylerJohnson; June 8th, 2021 at 14:10.

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    I am extremely shocked to know that how gaming industries are booming even in this critical time of covid-19. I will visit https://www.dissertation-service.org/it-dissertation/ website to hire an online writer for help in essay. It means that people are desperate and they found this industry a great source of entertainment for them.

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    It's acceptable to keep in touch with them until the time you're in ninth grade or similar. After that, your instructors will revise them as assignments.Like many students I would explore the possibilities, study hard and commit long periods of time on top of one assignment until assignment expert in UK was once again fantastic.

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    Video games are a multibillion-dollar industry that has been around for a long time. In a gaming book The expert book writer said that the global PC gaming market is expected to earn about 37 billion dollars in revenue in 2020, while the mobile gaming market is expected to generate over 77 billion dollars.

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    Free the impossible quiz is a popular quiz game with lots of tricky questions.

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    Digital games are in high demand now-a-days. One can improve his thinking skill by playing such games. Cost of these games is very expensive but despite of that people are buying them happily. It is a kind of general knowledge in the form of game.

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