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Thread: Long games are dead, says Spector

                  
   
  1. #11
    DCEmu Rookie Auriman1's Avatar
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    I agree that while shorter games and "party games" are important and may be easier to develop and sell, they're normally a fad unless they're absolutely state of the art, and there's only so many ideas for this field. There is still a large market for long games with deep storylines and mechanics that keep the game fun for all those many hours. In other words, if the game's good, the market's there.

  2. #12
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    Really, it breaks my heart to hear this come from Spector. Deus Ex was such a perfect game, and I actually liked the sequel, although it wasn't perfect. I really wish the guys who made Deus Ex would get back together, do a proper Deus Ex sequel, preferably written from the ground up for the PC using a reliable engine like the Source engine, but I guess Deus Ex was just a random blip on the radar.

  3. #13
    DCEmu Pro osgeld's Avatar
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    **** deus ex

    its like one of those movies

    1 hour 15 min of biulding up boring, fall asleep who cares anymore crap, to the climax

    just to end it all in less than 15 min of half assed nonsensical bullcrap (black dilaia im looking at you)

    quit being a tool then you might have an opinion, other than the fact you made a 15 second fad almost 10 years ago

  4. #14
    DCEmu Old Pro mcdougall57's Avatar
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    I enjoy a shorter more cinematic experience than a long drawn out boredom fest. I think a lot of people consider the playtime:money ratio as well and maybe why you see "over 45 hours gameplay!!" on the back of a lot of game boxes.

    But also sometimes it takes a lot of time to develop a character.

  5. #15
    DCEmu Pro osgeld's Avatar
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    you can develop the character all you want, in the end its just a stupid looking hand with a gun in it

  6. #16
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    yeah 4 hour games dont apeal to me, thats why i hardly buy any games these days, there all the same and boring, i just got crisis core for the psp today, 50 odd hours they say, THATS WHAT I WANT.

    take your time with making games and dont rush them, rushing them only makes things worst .... but dont take 5 years either :P

  7. #17
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    I respect Warren Spector, because he has made some of the best games ever. In this case though I think he might be just a bit off his rocker.

  8. #18
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    Crap, Spector, just give us some good ol' Ultima goodness!

  9. #19
    DCEmu Regular kjetil1991's Avatar
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    the longer the better

  10. #20
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    Quote Originally Posted by Shrygue View Post
    Iconic game designer Warren Spector has said he believes lengthy adventure games are "on the way out".
    I get the feeling Mr. Spector is the one who's "on the way out." Spending $60 for a game that can be beaten in 24 hours will certainly drive up business for Blockbuster, but I doubt it will go over well with the gaming community.


    Quote Originally Posted by Shrygue View Post
    "I love working with Disney because I'm so tired of making games about guys in black leather carrying guns. I don't want to make those any more," Spector told Gamasutra.
    He's probably now where he needs to be, then. He can start making Flash games for Disney's web site. Disney's target audience probably loves to have short games to match their short attention spans. :rofl:

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