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Thread: Sony: We need to revitalise PSP development community

                  
   
  1. #11

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    true. it's just that lots of psp games are either not interesting or ports of what's already there. there really isn't much insentive to keep a psp, other than to play snes or gba games... and that's what i have a ds for

  2. #12
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    Quote Originally Posted by wiggy fuzz View Post
    true. it's just that lots of psp games are either not interesting or ports of what's already there. there really isn't much insentive to keep a psp, other than to play snes or gba games... and that's what i have a ds for
    Can your DS play ps1 games?

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    Quote Originally Posted by wiggy fuzz View Post
    true. it's just that lots of psp games are either not interesting or ports of what's already there. there really isn't much insentive to keep a psp, other than to play snes or gba games... and that's what i have a ds for
    Um, kinda true two years ago. The psp has a good number of exclusives now.

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    I'm sure that relatively high Licensing and commission fees
    charged by Sony discourage many small scale/startup development
    companies, even though the support, production and distribution
    networks on offer are a valuable asset.
    Maybe Sony should consider reducing or waiving the 3rd party
    commission for new PSP games until some sales theshold is reached.

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    Quote Originally Posted by jamotto View Post
    Um, kinda true two years ago. The psp has a good number of exclusives now.
    Exactly. Those who still complain about the amount, quality, and exclusiveness of PSP titles are extremely biased or have not been keeping up to date with PSP games.

    Unless you are fairly wealthy or a pirate and have purchased/pirated every single decent PSP game, there is no reason at this juncture to say that there is not enough good quality commercial content for the PSP. For new PSP owners just getting a Slim for the first time, there is so much available.

    And its not really a fair or accurate comparison pinning the PSP up against the DS Lite. They are too different. Actually the DS probably outnumbers the PSP in terms of garbage licensed shovelware.

    A new PSP hardware revision is inevitable and it will probably be sooner rather than later. But SONY would need to make it backward compatible and ideally allow ripping/converting the UMD to a digital copy on memory stick. Maybe even be able to play PSP games on the PS3.

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    Quote Originally Posted by dangee View Post
    Maybe Sony should consider reducing or waiving the 3rd party commission for new PSP games until some sales theshold is reached.
    Playstation Store exists. This means manufacturing is nonexistent and distribution is dirt cheap.
    What Sony needs to do to get "more development" is make the official devkits less expensive and more available, and/or provide some sort of accessible process for these mythical "small scale/startup" outfits to get games officially 'signed' to play on locked PSPs.

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    @Qmark: all good points.
    The companies i had in mind are those with about enough resources to
    develop,produce & support a decent quality UMD size game or 2.
    There are plenty of these worldwide. But not that many,
    so the various consoles are in competiton to attract them as native
    development platforms.

    Sony's unlikely to completely 'unlock' the PSP because it'd crash their
    business model, but they could make it more accessible.
    Maybe by releasing a devkit lite on PSN ?

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    but they could make it more accessible.
    Maybe by releasing a devkit lite on PSN ?
    I don't think they'll ever do it again since the original PSX Net Yaroze was a failure.
    They didn't do it properly then either.

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    Go!pmf would be a nice gesture. you know, to have your own
    little movie loop playing on the UMD icon instead of the game .pmf,
    while the PSP's idling. That'd be more popular with users &
    unsigned developers than some
    "Yaroze"
    type system.

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