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Thread: yay duke nukem.but can we?

                  
   
  1. #11
    DCEmu Newbie
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    ok duke nukem 3d i know has no wads as i also have that running on my xbox
    i was just trying to let people know a stop gap was there if needed

    regards

    instead of porting the GP32.fxe file,
    that the first posts talk about
    would it not be better to make a psp eboot file that plays duke3d in the first place?

    regards

  2. #12
    PSP Coder
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    Quote Originally Posted by tekno5
    ok duke nukem 3d i know has no wads as i also have that running on my xbox
    i was just trying to let people know a stop gap was there if needed

    regards

    instead of porting the GP32.fxe file,
    that the first posts talk about
    would it not be better to make a psp eboot file that plays duke3d in the first place?

    regards
    Not posible to port a gp32 exe file to run on a psp unless you get into emulating the gp32 on the psp which is rather lame to run a game that is open source.

    What is needed is to port the linux or win32 ports of the original duke 3d (game is open source now, just not the game assets). This would require alot of work. Another posibility is to ask the author of the gp32 port if he will release his source and port from that.

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