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Thread: [Release] Wolfenstein 3D V4.8 - Sound Improvements + Lots more!

                  
   
  1. #31
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    Hello, my Name's Fredd - i tried out Wolfenstein 3D v4.8 and found some bugs:

    - Music is very bad (strong crackling, as it was in all versions before)

    - Quick-Save sometimes hang up PSP (Screen went black and PSP switched off)

    - Save-states all times are corrupted for me (the spawning-place is correct, but all points, weapons etc. are gone)

    - Vsync seems not to work (strong ghosting, as it was in all versions before)

    These bugs were found in:
    Wolfenstein 3D (Floppy & CD) & SOD
    (Level Packs 2 & 3 not tested)

    Positive points in V4.8:

    -Digitized Speech seems to be better than before

    - New control-sheme is better

    - Cheats working fine (but can be shorter, only 3 keys than 4 were better, i think)

    Used PSP: Slim, 4.01 M33-2, no plug-ins

    And, last but not least:
    Thanks for bringing such a classic to PSP !!!

    PS.: Is it possible to add an automap, somewhere in the Future ?

    Greetings from germany,
    Fredd

  2. #32

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    Quote Originally Posted by Fredd543 View Post
    Hello, my Name's Fredd - i tried out Wolfenstein 3D v4.8 and found some bugs:

    - Music is very bad (strong crackling, as it was in all versions before)

    - Quick-Save sometimes hang up PSP (Screen went black and PSP switched off)

    - Save-states all times are corrupted for me (the spawning-place is correct, but all points, weapons etc. are gone)

    - Vsync seems not to work (strong ghosting, as it was in all versions before)

    These bugs were found in:
    Wolfenstein 3D (Floppy & CD) & SOD
    (Level Packs 2 & 3 not tested)

    Positive points in V4.8:

    -Digitized Speech seems to be better than before

    - New control-sheme is better

    - Cheats working fine (but can be shorter, only 3 keys than 4 were better, i think)

    Used PSP: Slim, 4.01 M33-2, no plug-ins

    And, last but not least:
    Thanks for bringing such a classic to PSP !!!

    PS.: Is it possible to add an automap, somewhere in the Future ?

    Greetings from germany,
    Fredd
    Well I guess some people have different opinions on crackling. When you hit against the wall that isn't a crackle. That's the "hit wall" sound. So if your constantly hitting against walls the sound would be crackling.

    Depends too whether or not your using earphones. Without earphones (which I always test without) the sound has definitely improved. I just tried with earphones and it does sound bad I will admit.

    There is a solution to have up-sampled music and sound effects with no distortion whatsoever. I think it will be the only assured solution to the problem.

    Basically you extract the sound files from the wolfenstein data files, then play them back when needed. This way you can up-sample the audio when converting and you don't have to emulate the adlib chip. I am more than willing to do this, I just don't want moaning about the extra effort it would add to get the game working. I could make a tool to do it for you I guess. Please leave some feedback on that idea.

    Vsync works, Get 2 psp's and play v4.7 on one and v4.8 on the other. You will see the difference. Any ghosting that is left is Sony's fault not mine. (Slow response time lcd screens in psp.)

    The saving/loading bugs are well known and will be fully fixed in the next release (v4.9).

    The ability to set/map your own controls will also be added in the next release

    Thanks for the feedback
    Last edited by Zack; July 23rd, 2008 at 15:03.
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  3. #33
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    Quote Originally Posted by Zack View Post
    Right. I know what happened.

    Fully delete the old wolf folder. Then add the new folder to your memory stick then eject/safely remove your psp from the pc.

    The files defiantly didn't get replaced, the sound isn't high pitched in this version at all, so the files obviously didn't get replaced.

    Also make sure you have no config files in the folder ashtr.

    Let me know if it works
    Ah. I see. I had downloaded it straight to my PSP via the browser and used PSP Filer to unzip before. The problem is that I downloaded it from QJ. It's like the wrong version was uploaded to their server.

    EDIT: The crackling he's talking about. The game's music does that. It sounds degraded.

    Also, people moaning about the sound files if you did that for 4.9 would really depend on how easy it is to extract the sound files. If it's not that easy, then yeah. A tool would be good.
    Last edited by AshTR; July 23rd, 2008 at 21:09.

  4. #34
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    Quote Originally Posted by Zack View Post
    Well I guess some people have different opinions on crackling. When you hit against the wall that isn't a crackle. That's the "hit wall" sound. So if your constantly hitting against walls the sound would be crackling.

    Depends too whether or not your using earphones. Without earphones (which I always test without) the sound has definitely improved. I just tried with earphones and it does sound bad I will admit.

    There is a solution to have up-sampled music and sound effects with no distortion whatsoever. I think it will be the only assured solution to the problem.

    Basically you extract the sound files from the wolfenstein data files, then play them back when needed. This way you can up-sample the audio when converting and you don't have to emulate the adlib chip. I am more than willing to do this, I just don't want moaning about the extra effort it would add to get the game working. I could make a tool to do it for you I guess. Please leave some feedback on that idea.

    Vsync works, Get 2 psp's and play v4.7 on one and v4.8 on the other. You will see the difference. Any ghosting that is left is Sony's fault not mine. (Slow response time lcd screens in psp.)

    The saving/loading bugs are well known and will be fully fixed in the next release (v4.9).

    The ability to set/map your own controls will also be added in the next release

    Thanks for the feedback
    There is major improvements in this release and it can only get better from here on out.

    I am really intrigued by your idea though Zack, maybe if you made a tool to extract the sound files, this crackling could probably be squashed, permanently. Your Up-sampling the music and sound effects sounds almost like what the Dukenukem psp port and Rise of the Triad psp port does. MAybe you can look into the two of those and see how it is done to save you the trouble of figuring it out by yourself.
    Last edited by da1writer; July 26th, 2008 at 01:19.

  5. #35
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    Hello Zak, Thanks for responding so fast.

    I like your idea to up-sample the soundfiles.
    Providing a tool for doing that would be fine, if you have the time to do so - and no, at least me will never moan about extra effort ;-)

    About vsync - i don`t have 2 PSP's but installed 4.7 and then 4.8 again - and you`re right - there is a difference. Excuse me !

    @da1writer - while this was my first post in this forum, it doesn't mean i don't know what i'm talking about (You do so, talking about me, in fact). The first version i've got was 3.03, and i played all followed versions, but i got the older versions through QJ - i just found the original release threads here at dcemu a few days ago - that's all.
    This should be no flaming - i just want to set this clear, so never mind, OK?

    Greetings from germany,
    Fredd
    Last edited by Fredd543; July 24th, 2008 at 13:19.

  6. #36

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    Quote Originally Posted by da1writer View Post
    That guy doesn't know what he is talking about Zack, with it only being his first post in the whole forum, I'm guessing he didn't even bother playing your older versions before this one. There is major improvements in this release and it can only get better from here on out.

    I am really intrigued by your idea though Zack, maybe if you made a tool to extract the sound files, this crackling could probably be squashed, permanently. Your Up-sampling the music and sound effects sounds almost like what the Dukenukem psp port and Rise of the Triad psp port does. MAybe you can look into the two of those and see how it is done to save you the trouble of figuring it out by yourself.
    Heh, I already know how to do it It's pretty easy, will just take a bit of time to make the extraction tool.

    Quote Originally Posted by Fredd543 View Post
    Hello Zak, Thanks for responding so fast.

    I like your idea to up-sample the soundfiles.
    Providing a tool for doing that would be fine, if you have the time to do so - and no, at least me will never moan about extra effort ;-)

    About vsync - i don`t have 2 PSP's but installed 4.7 and then 4.8 again - and you`re right - there is a difference. Excuse me !

    @da1writer - while this was my first post in this forum, it doesn't mean i don't know what i'm talking about (You do so, talking about me, in fact). The first version i've got was 3.03, and i played all followed versions, but i got the older versions through QJ - i just found the original release threads here at dcemu a few days ago - that's all.
    This should be no flaming - i just want to set this clear, so don't never mind, OK?

    Greetings from germany,
    Fredd

    No problem Fredd, We all make mistakes
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  7. #37
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    Quote Originally Posted by Fredd543 View Post
    Hello Zak, Thanks for responding so fast.

    I like your idea to up-sample the soundfiles.
    Providing a tool for doing that would be fine, if you have the time to do so - and no, at least me will never moan about extra effort ;-)

    About vsync - i don`t have 2 PSP's but installed 4.7 and then 4.8 again - and you`re right - there is a difference. Excuse me !

    @da1writer - while this was my first post in this forum, it doesn't mean i don't know what i'm talking about (You do so, talking about me, in fact). The first version i've got was 3.03, and i played all followed versions, but i got the older versions through QJ - i just found the original release threads here at dcemu a few days ago - that's all.
    This should be no flaming - i just want to set this clear, so never mind, OK?

    Greetings from germany,
    Fredd
    Hey Fred, I'll first like to apologize and I will edit my post so I don't sound so much like a douch or brushing you off. I just had a sudden reaction when you said the Music was really bad in all the versions. I know that Zack has been testing ( ) different ways to get the sound better and this was the closest he could get at the time. He even progressed to get the soldiers to speak correctly. Sorry I jumped on ya, I'm glad you tried both versions to see the difference in sound and the vsync being on, it is better huh ! sorry again, I'll give you a parting gift if you check your pm to show I'm truly sorry. We all love his Wolfenstein, can't wait for the next release Zack! Just let me know before your next release so I can update the readme.

    @Zack- I'll be trying to be online all day for the weekends so we can chat, hope it's no problem for you.
    Last edited by da1writer; July 26th, 2008 at 01:20.

  8. #38

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    Update :

    After finally getting some time to work on Wolf I have begun to implement the new Sound & Music system.

    The great news is that it works perfectly and the sound & music is fantastic. It sounds crisp clear and exactly like the pc version did.

    When I say this I am being 100% sincere. There is no way anyone could possibly find anything wrong with the sound now

    This is going to take a few days to finish up, and a few more to test and fix other things. Mainly the delay is due to me not having a day of work for another few days yet.

    I will post more updates as they happen, and a new build when it is ready
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  9. #39

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    GREAT NEWS!
    can't wait!

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