Tried the following:
-Pokemon Emerald
-Splinter Cell
-Final Fantasy tactics
Work slow but work anyways. I can't say I would enjoy playing those at this speed.
Think your forgetting about Advance Wars, brilliant game!Originally Posted by YourStillWithMe
Tried the following:
-Pokemon Emerald
-Splinter Cell
-Final Fantasy tactics
Work slow but work anyways. I can't say I would enjoy playing those at this speed.
Actually it's over 1000 SNES games, assuming you want to include foreign titles as well.Originally Posted by serpentor
It's 728 in U.S. alone.
But yeah, I'm psyched about the GBA emulator, even if it's currently not quite playable. Neither was SNES9X when it first came out on the PSP, but look where we are now.
Interesting.. is this why there is a noticeable difference in sound qwality amongst similar games between the SNES and the GBA? (with the SNES having the benefit of a custom sound chip)?Originally Posted by PSmonkey
I've only played GBA games on the VBAemu for the PC. Even though I have audio on 44k, the sound fx & music sound "tinny" and a little scratchy compared to SNES. I assumed this was an issue with the emu (even tho it has been very refined over the years). Is that actually a true rendition of the GBA's audio output capabilities? If so, I'm even happier with SNES9x TYL![]()
Am I the only one thinking "why the Incredibles?"
No My thoughts exactly. Ive been following GBA emulation for a while and I am really impressed with this. I mean this shows some great effort. If only i had any programming skills I would like to contribute as much as possible to the GBA emu if I can ... but GOOD JOB GUYS we really appricate it and Thanks soo much ^_^
-Shadow
Yes & No. The second downfall of the GBA Sound channels is that they are only 8Bit vs the Snes 16Bit audio channels. 8Bit audio channels is painfuly stupid and hurts GBA alot (I am not looking forward to the ff6 port *shivers*). Then yes the other reason is all the audio channels you would want to play in a song must be software mixed down to 2 direct audio output buffer (fifo) where the snes had I think 8-16 seperate channels so there was little to no mixing required.Originally Posted by serpentor
No your not but at the same time why the hell not? The incredibles is a movie aimed at all ages and not just children (hell toy story had more adult jokes then children jokes). Everybody has a prefference and its no different then someone slapping on mairo insted.Originally Posted by pkmusicmaker
If you don't like it. Mod up the pbp & replace the pgn file in the emu directory. No more incredibles.
Ps, I am 22 & I am a huge fan of all pixar films.
I haven't had a problem with loading any roms and I've tried quite a few. The only true set back is lack of speed and lack of sound which will hopefully probably fixed in the next update assuming that there ever is an updated version.
lol I wasn't complaining, I just didn't get why the Incredibles instead of something video game related.Originally Posted by PSmonkey
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