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Thread: Quake 2 Port To PSP Wip

                  
   
  1. #71
    PSP Coder McZonk's Avatar
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    The graphic port is not completly finished. But more than the released images show

    No these is no assembler code? Why I should use some? It's fast enough. But not all effects are implemmented at the moment.

    What's the meaning of WIP? Never heard that.

  2. #72
    DCEmu Regular MGFox's Avatar
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    Looking forward to some more images

    How is the performance, compared to the Quake 1 port we already have?

    WIP = Work In Progress

    Cheers,
    Fox

  3. #73
    DCEmu Pro RedKing14CA's Avatar
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    Thumbs up Great Job!!!!!

    Sweet, i hope to see this up and running, to bad you arn't getting paid...

  4. #74
    DCEmu Regular MGFox's Avatar
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    RedKing14CA: Why do we have an English essay about Teach and Maynard?

    It was a fairly interesting read...but all the while I couldn't help thinking "Damn, Monkey Island was a cool game!"

    Cheers,
    Fox

  5. #75

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    OMG... Must.. Not.. Laugh.. Pirates.. What-the-hell..

    Now I managed to stop laughing, so I have to ask what that has to do with Quake2? It sure was a waste of time (in a good way), but, a little.. off-topic?

  6. #76
    DCEmu Pro RedKing14CA's Avatar
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    It was the quickest way to host a file while i was at school... we can't use e-mail...

    sorry if i wasted anyones time... i really am interested in this port of quake 2 though.. heheh...

  7. #77

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    mczonk what is the proggres

  8. #78

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    sorry for my bad english

  9. #79
    DCEmu Regular Sharkey's Avatar
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    Quote Originally Posted by one winged angel
    mczonk what is the proggres
    he said it would be released towards the end of the year, be patient.

  10. #80
    PSP Coder McZonk's Avatar
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    Red face Update

    Another step is done: render objects and particles.

    View blog for more screenshots: http://teamemergencyexit.blogspot.com

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