Looking forward to some more images
How is the performance, compared to the Quake 1 port we already have?
WIP = Work In Progress
Cheers,
Fox
The graphic port is not completly finished. But more than the released images show
No these is no assembler code? Why I should use some? It's fast enough. But not all effects are implemmented at the moment.
What's the meaning of WIP? Never heard that.
Looking forward to some more images
How is the performance, compared to the Quake 1 port we already have?
WIP = Work In Progress
Cheers,
Fox
Sweet, i hope to see this up and running, to bad you arn't getting paid...![]()
RedKing14CA: Why do we have an English essay about Teach and Maynard?
It was a fairly interesting read...but all the while I couldn't help thinking "Damn, Monkey Island was a cool game!"
Cheers,
Fox
OMG... Must.. Not.. Laugh.. Pirates.. What-the-hell..
Now I managed to stop laughing, so I have to ask what that has to do with Quake2? It sure was a waste of time (in a good way), but, a little.. off-topic?
It was the quickest way to host a file while i was at school... we can't use e-mail...
sorry if i wasted anyones time... i really am interested in this port of quake 2 though.. heheh...
he said it would be released towards the end of the year, be patient.Originally Posted by one winged angel
Another step is done: render objects and particles.
View blog for more screenshots: http://teamemergencyexit.blogspot.com
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