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Thread: C64 for Wii

                  
   
  1. #11
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    I would like to ask you for the progress in implementing Frodo to Wii.

    Anything new?

  2. #12
    DCEmu Coder GPF's Avatar
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    Quote Originally Posted by SimonKagstrom View Post
    Nice work!

    Could you post the source code for this somewhere? I'm also interested in a frodo Wii port.

    // Simon

    Yeah when I release my next test build, I will release the source as well.

    Troy(GPF)

  3. #13
    Wii User AkumuHau's Avatar
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    So can we expect a new test build anytime soon? Super excited for this.

  4. #14

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    I couldn't bear waiting so I ported Frodo myself :-)

    The wiki page at wiibrew has more on it, including source and binary: http://wiibrew.org/wiki/Frodo, and I started a thread on it on this forum here: http://www.dcemu.co.uk/vbulletin/sho...d.php?t=178591

    // Simon

  5. #15
    DCEmu Coder GPF's Avatar
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    Quote Originally Posted by SimonKagstrom View Post
    I couldn't bear waiting so I ported Frodo myself :-)

    The wiki page at wiibrew has more on it, including source and binary: http://wiibrew.org/wiki/Frodo, and I started a thread on it on this forum here: http://www.dcemu.co.uk/vbulletin/sho...d.php?t=178591

    // Simon
    Awesome, one day I will finish my port ....

    I just realized I talked to you a couple years ago, about your cibyl framework and now see you have a Frodo port for that too.

    Troy

  6. #16

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    Quote Originally Posted by GPF View Post
    Awesome, one day I will finish my port ....

    I just realized I talked to you a couple years ago, about your cibyl framework and now see you have a Frodo port for that too.
    Yeah, but that's too slow for general consumption, at least on phones I've tried it on. So without further optimization it mostly acts like the-worlds-most-complex-screensaver. :-)

    Anyway, I'm looking forward to your Frodo port!

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