um... screen refresh rate has nothing to do with main processor.
It's possible, says Sony Computer Entertainment president Ken Kutaragi; all that's needed is a TV capable of displaying it.
Coming soon to an Internet message board near you: waves of more-hardcore-than-thou posters referring to any game running at 60 frames per second (fps) as "a slideshow."
Appearing at the Tokyo International Digital Conference on Thursday to talk about the technological capabilities of the PlayStation 3 and the Cell processor, Sony Computer Entertainment president Ken Kutaragi said he expects the PS3 to be capable of running games at a stunning 120fps, according to a report in The Nikkei BP.
Never mind that even newer TVs aren't capable of refreshing the screen 120 times in a single second. Kutaragi said that when new technology comes to market, he hopes to have the PS3 ready to take advantage of it.
As for the Cell chip at the heart of the PS3, Kutaragi also had high hopes for its future beyond gaming. Using high-definition TV as an example, he said that the Cell chip could take advantage of the technology in many ways, such as displaying newspapers in their actual size, showing multiple high-definition channels on the screen at once, and video conferencing. He emphasized that the Cell can be used to decode more than 10 HDTV channels simultaneously, and it can also be used to apply effects such as rotating and zooming.
Later, he introduced the idea of a Cell cluster server that operates with 16 units, each consisting of eight Cell chips running at 2.5Ghz. That would be a total processing power of 25.6 teraflops. Kutaragi also outlined plans to shrink the chip from the current 90-nanometer process to a 65-nanometer process in the future and eventually down to a 45-nanometer process.
um... screen refresh rate has nothing to do with main processor.
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exactly what I was going to say.Originally Posted by quzar
it does! if you dont have enough power in the proccessor you dont get a high framerate
well I guess this would give sony a great marketing edge by saying that the ps3 is so powerful that no tv can fully display the image of the ps3. Of course we all know this is sony grade bull$#@!. I am sure m$ will counter with 140fps. Sounds like another big $#@! contest about to start between the big 2.....sigh
anything above 60fps is "unoticable to the human eye" -PC Gamer
to a point. all you have to do is update it 120 times a second, not necessarily changing what is on the screen. It is much more about the video output device being able to handle such a thing.Originally Posted by *o*
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immagine all the subliminal messages that can be put into this... like 40 frames can be like join the army... or $#@! microsoft, buy sony stuff only... thats why they did it duh!
If you wish to render 120 unique frames it does. Because that means you now have 1/120 of a second to perform a cycle process vs 1/60. If you don't remember back in the ps1 days, it was considered amazing if a game was able to pull off rendering at 1/60 of a second because it was too much for the psx or n64 to handel. Take for instance F-zero for 64 which looks like ass and has very low polygon count running just so the game could lock in at 60fps vs 30fps.Originally Posted by quzar
Bull S**T!Originally Posted by xuphorz
The higher the FPS, the more fluid things run & sure you might not be able to walk up and say "hey that games running at 30/60/120 frames a second" but yet if you fliped between all 3 you would instantly reconise a difference.
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