Cool! something else to keep me busy while I'm updated to 2.0 next week when I buy GTA. More devs should work on releasing 2.0 versions of their work.
Joost Peters, Paolo Costabel, Thomas Mayer have just released a new version of ScummVM for the PSP which now works on v1.0,v1.5 and also v2.0 PSPs. Heres the info:
We are pleased to announce a long-awaited ScummVM 0.8.0 release. We, the ScummVM Team, have prepared a big pack of new features for you. the new version of ScummVM (0.8.0) was just released, which also marks the first official, non-beta, release of the PSP port! The PSP version contains vastly improved support for The Dig and The Curse of Monkey Island, a 2.00 EBOOT loader compatible version, and various other fixes and improvements. Some additional features are:
New improved launcher and in-game GUI
Support for Inherit the Earth and Gobliiins
Playstation Portable, Playstation 2 and EPOC/SymbianOS ports
CGA and Hercules rendering modes for some games
Preliminary support for NES and C64 LucasArts games
Official ScummVM PSP Forums are now at http://forums.scummvm.org/
Download Both V1.0/V1.5 and the V2.0 PSP Zips Here --> http://psp-news.dcemu.co.uk/scummvmpsp.shtml
Cool! something else to keep me busy while I'm updated to 2.0 next week when I buy GTA. More devs should work on releasing 2.0 versions of their work.
ScummVM rocks. I like that this new version includes support for the SAGA engine so now I can play my copy of "I have no mouth and I must scream". Well, as soon as I re-rip it from the CD. More like "as soon as I find the CD buried in my collection".
excellent im seriously considering upgrading for gta now, and may this pave the way for all coders to consider the 2.00 eboot launcher
i got the cds for goblins quest 2 and 3, but how do i make them roms for the scummvm new emu that just came out? someone tell me plz or can someone just send me the rom, i can show proof i have it. i just really want to play this game(s).
but they aint got nothing on monkey island 2, which you can apparently still purchase from lucasarts now (sorry peeps)
how big would these games be, cause there is no point in having 1 game on your psp when you can have 500.... also how big would gobliins, goblin quest 2 and 3 be?
Wrong. Just because a site(s) say it's "abandonware" doesn't mean the company released it into the public domain.Originally Posted by vincesecuricor2005
scummvm.orgOriginally Posted by Virus
For what it's worth, I'm running Broken Sword 1 on a 512mb Duo Pro with about 30 MB to spare. And when that one game is so good and interesting, you will sit there and play it through until you have finished it. Then you can remove it from the stick and load up another.
Seriously, go to scummvm.org and read absolutely EVERYTHING in their documentation and instructions.
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