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Thread: I quit !!

                  
   
  1. #1
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    Default I quit !!

    Damn it I am sick and tired of all your bull**** that you guys keep giving me. Requesting this and requesting that. When is this comming out and when will this transform into ultra mega barbra.

    No more request to feed timmy. No more request to kick your dog. No more request to continue with this obvious bs joke because everybody else is doing it.

    Anyways Just wanted to say Hi this morning. I'm not quiting, I just felt like doing "Mee Tooo!!" with everybody quiting the psp scene. I will never quit because I like the PSP too much.

    Anyways down to buisness. Sorry that updates are slow. Nothing new is going on in the 3 relms because I have been busy trying to learn 3d (bah, I am a comercial gba coder, never needed 3d till now). Below are some pictuers of a quake 3 bsp loader I am working on for fun. I hope to eventualy port it to psp and release it so people can write very simple 3d fps games for psp using quake bsp maps & character models. Should be interesting to see.

    Oh I have recently desided to start releasing some of my adhoc code soon. I'll start documenting things and start posting stuff in good time. Wifi coding has been really taking off and I dout I will be the first to accomplish adhoc so I might as well assist in making it happen sooner with some of my work.

    Anyways Have a Happy Holloween!!

    P.S. Send all your candy to me !!!

    P.P.S. Sorry the shots are dark. I have to figure out why my vertex coloring went ungodly dark when I init textures (its not from rendering the textures because the vertex colors whent dark as soon as i init textures but did not bind them to use or use uv cords yet).

  2. #2
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    hey one quick thing. Thoes pictures are 480x272 but they are not being rendered on a psp. It's being rendered on a PC in opengl. I am just building everything around the psp resolution to make it easier to mimic so when I can build for psp, running on the pc should give a close representation of what psp will give me.

  3. #3
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    You do that again... and Im going to kick my dog.

  4. #4
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    Quote Originally Posted by 1timeuser
    You do that again... and Im going to kick my dog.
    NOOOO not benji !!!!!

    <cartman voice> Poor feller, you shouldn't done that. He's just a boy. Poor little feller.

  5. #5
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    sorry if it seems like I've been nagging you about the whole BoF III translation, its just that when ********** said it was going to be released the 22 I was so happy, and ever since I found out that it wasn't and now their is no release date I've just been anxious and impatient.

  6. #6
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    Magoichid,

    I understand but neither me nor clessy set a date. Two other people who were bsing each other set a date when they didn't even have anything.

    we've worked hard but need a little more work atm. I just need time to suport more extensions in my converter then I can work with clessy to get a release patch for up to the first town. That is all we wish to do for now till we can fix the font.

    Yet at the same time I must get cought up to date on 3d coding in the next two months when I will probably be shifted onto a 3d DS game. So time is tight.

    I'm not angry btw. Just making sure this is clear.


    oh PPS. I know why my scene is dark, texture filtering caused it to do that. Guess I should hurry up and do lightmaps soon.

  7. #7
    DCEmu Legend Cap'n 1time's Avatar
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    can you extract models with these tools? just curiouse.

  8. #8
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    At the current time no. Just text. It can rip the text from the english ps1 version into a readable text format. Then you just modify and patch and it auto patches for the jpn psp build (since there is differences in the character format).

  9. #9
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    So.....when's that BoFIII translation patch coming out again?

    I kid, I kid!

    Keep it up, I know we'll eventually see it. I have tons of SCUMMVM and SNES/Genesis RPGs to keep me busy well into the new year.
    And that parasitic GTA game...it gets onto you and won't let you go.

  10. #10
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    Quote Originally Posted by PSmonkey
    Magoichid,

    I understand but neither me nor clessy set a date. Two other people who were bsing each other set a date when they didn't even have anything.

    we've worked hard but need a little more work atm. I just need time to suport more extensions in my converter then I can work with clessy to get a release patch for up to the first town. That is all we wish to do for now till we can fix the font.

    Yet at the same time I must get cought up to date on 3d coding in the next two months when I will probably be shifted onto a 3d DS game. So time is tight.

    I'm not angry btw. Just making sure this is clear.


    oh PPS. I know why my scene is dark, texture filtering caused it to do that. Guess I should hurry up and do lightmaps soon.
    wait, are you working with clessious(AIM SN: CLeSaRie)???? He was one of the biggest thorns in the side of the Dreamcast scene for the past 3-4 years. He is currently banned from this site (as he not only bashed and threatened people, but AFTER being banned signed up under another name and posted links to an emulator he leaked). I would not trust him as far as I could throw him. Tread lightly with him, as if he gets upset (which he does over little nothings) you are libel to have lots of problems because of it.
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

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