great port!Originally Posted by GPF
http://gpf.dcemu.co.uk/files/SuperMarioWarDS.rar
this is based of the xbox 1.01 source code using SDL
Supports either 0,1 or 2 players against up to 4 cpu players.
One person uses the dpad, the other the buttons to play against each other.
enjoy,
Troy Davis(GPF)
great port!Originally Posted by GPF
nice! It'll be awesome to play that over the wifi, once they figure it out.
Great port, is easy to port things, i would like to now why dont appear more port to NDS, sorru of my english. Bye.
On a related note, GPF, as you have mentioned a while ago you had managed to get the latest version fo Super Mario War (1.6) running on the DC. Any chance we might still see a release of that? I'd really like to get a go on those new features, compared to the earlier release.
So this has computer support?
ASSKICK!
this doesnt use any sram does it? what i mean is...can it be used on a gbamp
It uses embedded gbfs, so it should work fine on the gbamp.Originally Posted by mwingboy
Troy(GPF)
no it only runs on 1 ds, one player can use the dpad the other the buttons or you can play against the computer.Originally Posted by The Hombrew Hunter
Troy(GPF)
The memory requirements are a little high for it, now all the graphics etc might be able to be reduced to fit, but as of now I dont have plans for that.Originally Posted by Shagrabbit
Troy(GPF)
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