Now using dc-tool gui there's a log describing the error, I'm using version 0.1.8 because the 0.1.2 avalibable on dcemu don't execute, always showing the blue screen...
Code:
KallistiOS ##version##: Sat Nov 12 19:02:38 CST 2005
GPF@tdnewcomp:/usr/local/dc/kos1.3/kos
thd: pre-emption enabled, HZ=100
maple: active drivers:
PuruPuru (Vibration) Pack: JumpPack
VMU Driver: Clock, LCD, MemoryCard
Mouse Driver: Mouse
Keyboard Driver: Keyboard
Controller Driver: Controller
DMA Buffer at ac109260
vid_set_mode: 640x480IL NTSC
fs_romdisk: mounting image at 0x8c0a59e8 at /rd
dc-load console support enabled
maple: attached devices:
A0: Dreamcast Controller (01000000: Controller)
A1: Visual Memory (0e000000: Clock, LCD, MemoryCard)
B0: Dreamcast Controller (01000000: Controller)
B1: Visual Memory (0e000000: Clock, LCD, MemoryCard)
fs_iso9660: disc change detected
vid_set_mode: 640x480IL NTSC
ERROR: Invalid period=152!
*** ASSERTION FAILURE ***
Assertion "_modInfo.numPatterns < NUM_PATTERNS" failed at mod_player.cpp:61 in `load'
edit:
unscrambling the version 0.1.2 the game is working (at last XD) with the same data, tests done through serial upload.
0.1.2:
scrambled: blue screen
unscrambled: working, ok
0.1.8:
scrambled: freezing on intro screen ("us gold presents...")
unscrambled: don't boot
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