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Thread: GxGeo - Neo-Geo AES/MVS emulator for Nintendo Wii

                  
   
  1. #21

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    Quote Originally Posted by absinthaholic View Post
    Mine is doing about the same thing. I put all of the files mentioned in the readme into the /roms folder, and everything else where it said. It just hangs at the same spot as this guy's.

    Any suggestions?
    It's working now.

    All of my Neo Geo games were in .rom format in .zip files. I downloaded some zipped in .bin format, and now they work.

    The readme (read.mi) that the author wrote is lacking in it's explanation of how to get Gxgeo working. It does not mention that they roms should be in .bin format. As well, it doesn't mention that the config file in apps/conf needs to be altered (or even how to alter it!!!). I would hope that this is made clear in future releases of the read.mi file.

    Other than that, very nice work... now that it's working!

  2. #22
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    does anyone know how to get hold of blizzo?

  3. #23
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    Anyone ? i want to compile GXgeo with sdhc support with latest libogc

  4. #24
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    If you ever manage to do it, let me know, I've been waiting for gxgeo to support sdhc since november 23 2008.

  5. #25
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    Please release source code, I need to update it for SDHC support.

  6. #26
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    Default GxGeo setup help

    Blizzo

    I'm trying to setup gxgeo on homebrew. I run the emu but get the blank screen, or press 1 or 2, if i press 2 nothing or press 1 it code dumps. What files do i need in roms? I have sfix.sfx, 000-lo.lo, and unibios.bin. what files should be in roms? and how should I map them in the rom gxgeo directory?
    Is this emu on sd format? or can I run it off my usb hard drive?

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