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Thread: MbShell A module based shell in C

                  
   
  1. #1
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    Default MbShell A module based shell in C

    Hello,

    For the past weeks I have been working on a new shell for the PSP written in C. Today is the day that I have released the first public build for others to see what I have been doing. At the moment this shell features:

    - Module based
    - 32 bit graphics with alphablending
    - MP3 support
    - PNG support
    - Screenshot support
    - Graphical framework

    Here is a screenshot of it running and using the screenshot functionality:


    You can download it below

    This is a first development build, functionality will be added soon, for example I'm working on a more decent mp3 player. It just plays one mp3 at the moment.

    --Blue

  2. #2
    Won Hung Lo wraggster's Avatar
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    looks fantastic

    you can upload to the forums to save your bandwidth you know, just about to post the great news.

    Thanks for releasing here

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    Quote Originally Posted by wraggster
    looks fantastic

    you can upload to the forums to save your bandwidth you know, just about to post the great news.

    Thanks for releasing here
    Thanks for posting it as news. Always nice to have people noticing what I'm doing It is currently being hosted at my university. Until they start complaining I'll leave it like this.

    I'm currently working on a more usefull mp3 function, and someone brought up a nice idea to go with that mp3 function. I will reveal it when it's done. I'll try and post new releases when it seems usefull. I'm always open for suggestions.

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    please convert for me this OS for firmware 1.5. sorry but I do not speak very much English

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    Quote Originally Posted by fooxmdq
    please convert for me this OS for firmware 1.5. sorry but I do not speak very much English
    Some friendly guy already did: http://lunaticpandora.250free.com/MbShell1.5.zip

    It's not mine though, and i haven't tested it, but it should just be the 1.5 version of my app.

  6. #6
    DCEmu Legend Cap'n 1time's Avatar
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    Sexy! do you have plans to continue development?

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    Does this work with 2.0?

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    Very nice work, keep adding and you could make a great PSP OS, also glad to see that the GUI is very easy to modify could be getting bored enough sometime soon to get my hands dirty and make some themes.

    Good luck.

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    Wow that's really nice blue2k. I've always wonder how people actually do the programs for the console systems. I just started reading C++ myself and can do somewhat a simple "Hello World!" Program and do some mathematics countings for it. And that's about that all, since I've only studied it for a couple of days :P.

    I'd like to see further updates and I'll test this one. Thanks for it . A cool system is to have some icons as in cube XD.

  10. #10
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    Yes, I'm still developing. But as I am in my final year of my masters degree time is somewhat limited sometimes. But I'll try and spend most of my free time on it

    I'm having a bit of a wrestle with the png loading support, so a good guess is that in the next release the theme will still be in targa (tga) format. But if you do want to chage the theme keep the png's somewhere, my aim is to use png's later on.

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